Rebound by Greyo
Play alone and find the way to reach the end of each level or compete with up to 4 friends in versus mode.
https://youtu.be/OdhvPWmGin0


Keyboard - Move : arrow keys - Jump : hold space then move
Gamepad - Move : left stick + A - Jump : left stick + B
Ratings
| Overall | 17th | 4.284⭐ | 76🧑⚖️ |
| Fun | 7th | 4.301⭐ | 75🧑⚖️ |
| Innovation | 211th | 3.616⭐ | 75🧑⚖️ |
| Theme | 507th | 3.596⭐ | 75🧑⚖️ |
| Graphics | 107th | 4.288⭐ | 75🧑⚖️ |
| Mood | 54th | 4.048⭐ | 75🧑⚖️ |
| Given | 52🗳️ | 13🗨️ |
The sounds, graphics adn game design are perfect !
Congratulations !
PS: How did you made the scene transitions ? This is soo smooth, love it !
@antoined73 All levels are build in the same scene. It allows us to position the level around de last block of the previous one. Then it's just a matter of smooth animations.
Good stuff :8ball:
Just reached the end! Great game! All worked together really well!
By the way please feel free to leave us some feedbacks on our game!
The level design was good for the most part, though the mechanic was really extremely simple. I am a bit unsure about the choice to make the gameplay not-quite-turn-based and not-quite-realtime – the player's movements are turn-based, but the falling platforms are not, nor are the spikes. Maybe this adds a bit more challenge but I think I would have preferred an actual turn-based puzzle game. Having said that, the versus mode might not work without the realtime component.
The graphics looked simple but they were nicely polished. I was happy to see "Optimal" show up when I finished some levels, but then I was disappointed that I could not go to a level select screen, and try to score "Optimal" on all the levels. A missed opportunity to make the game more attractive to perfectionists! :)
Good job!