Rebound by Greyo

[raw]
made by Greyo for LD 42 (JAM)

Play alone and find the way to reach the end of each level or compete with up to 4 friends in versus mode.

https://youtu.be/OdhvPWmGin0

spikes.pngversus.png

Keyboard - Move : arrow keys - Jump : hold space then move

Gamepad - Move : left stick + A - Jump : left stick + B

Ratings

Overall 17th 4.284⭐ 76🧑‍⚖️
Fun 7th 4.301⭐ 75🧑‍⚖️
Innovation 211th 3.616⭐ 75🧑‍⚖️
Theme 507th 3.596⭐ 75🧑‍⚖️
Graphics 107th 4.288⭐ 75🧑‍⚖️
Mood 54th 4.048⭐ 75🧑‍⚖️
Given 52🗳️ 13🗨️

Feedback

Ice Maker
15. Aug 2018 · 19:29 UTC
This is probably the best game I've found yet.
Angela K.
16. Aug 2018 · 07:21 UTC
Going to be very honest, this is 5 stars all around. At first the camera angle was a bother but without it's slight angled view this game would be too easy. Very well done. Hope you rate more games so that more people have a chance to play this. It would be receiving a large amount of high votes per category. Good job. Hope you enjoy mine.
Madamin_Z
16. Aug 2018 · 07:42 UTC
Best game ever!
Timbelion
16. Aug 2018 · 09:58 UTC
One of the best. Love everything
karmafarm
16. Aug 2018 · 09:58 UTC
Best thing I've played so far from LD42. Awesome job! Polished, challenging but not unfair, and I loved the sound design. Gamepad controls were a teeny bit hard to grasp (would have preferred one rather than two jump buttons) but that's only a tiny thing. Loved this.
wowa
16. Aug 2018 · 10:43 UTC
This is a great puzzle game! I like it very much also to see more levels ;) :D
stevenjmiller
16. Aug 2018 · 13:30 UTC
Great game, I'm usually not a fan of mixing real-time elements into tile-based puzzle games, but I felt like this one handled it really well. The game is super polished and fun to play. One feature I would like to see added is the option to replay the previous level so that players could try to find the optimal solution if they did not already on their first attempt.
WFMG
16. Aug 2018 · 13:39 UTC
Very nice! It kept me playing through the whole game! The only issue I had was that it can be a bit hard to differentiate the inputs between hopping and leaping, which led to some unnecessary deaths.
Nam Nguyen
16. Aug 2018 · 14:06 UTC
Very lovely graphic, you do have your twist to the game too, that's great. It is as polished as a complete game, really good job, I can play this all day!
Alexey Tarabrin
16. Aug 2018 · 16:03 UTC
Totaly Amazing Game 5/5!
themarioga
16. Aug 2018 · 16:04 UTC
This is a great game! I enjoyed playing it, i didn't understood the spacebar mechanic at the beggining but after 2 or 3 tries I learned it. 5 stars!
antoined73
16. Aug 2018 · 16:09 UTC
Gameplay so simple but so efficient !
The sounds, graphics adn game design are perfect !
Congratulations !

PS: How did you made the scene transitions ? This is soo smooth, love it !
mgoadric
16. Aug 2018 · 16:10 UTC
I had a great time playing this game, made it through a couple levels of the spikes. Very nice puzzles, achievable but took thought to see the right way to approach them. Simple and very effective graphics. Excellent entry!
starhacker
16. Aug 2018 · 16:20 UTC
Polished game. It has nice incremental difficulty, by introducing basic elements and then building up more complex scenarios gradually. Solid game development principles. The graphics and audio are very fitting and come together with the game play as one cohesive experience. It is essentially a complete game! Would buy!
bemmu
16. Aug 2018 · 16:22 UTC
This is basically a commercial-quality made in 72 hours, congratulations!
BoopsGames
16. Aug 2018 · 16:24 UTC
It;s impressive you did this in 72 hours! It's so polished and has a really nice feel. It makes me think of Kulaworld. The invisible platforms was a nice idea.
Inferture
16. Aug 2018 · 16:24 UTC
Very nice game, I liked how there was a single player mode and a multiplayer mode, and that it was controller-compatible. The solo mode was neither too long nor too short, and I really liked the concept ^^
Jesper K
16. Aug 2018 · 16:25 UTC
Really nice game, fun, and challenging after a few levels :-) Good job on this game. Just wish I could use WASD too :-)
Veilastrum
16. Aug 2018 · 16:56 UTC
I like this game, haha. Combination of puzzle, memorization and quick action. Good game!
Nomys_Tempar
16. Aug 2018 · 17:39 UTC
Very good game, the progression is very well done, very smooth. Nice art too !
xPheRe
16. Aug 2018 · 18:33 UTC
Really liked the puzzles, an amazing game, thanks!
Iwa
16. Aug 2018 · 21:57 UTC
Thank you everyone. It's amazing to read you guys enjoyed the game!

@antoined73 All levels are build in the same scene. It allows us to position the level around de last block of the previous one. Then it's just a matter of smooth animations.
antoined73
16. Aug 2018 · 22:33 UTC
@iwa Ok ! Thank you for you answer ! This is actually really clever :)
MZA
16. Aug 2018 · 23:05 UTC
It was a nice mental exercise as well as a fun experiance. Its almost like portal - you know there is a solution - then it comes to you. + I think thats a sign of a good puzzle game - personally. I can tell a lot of effort went into the level design.
Jakier
17. Aug 2018 · 05:57 UTC
Great game! Super impressive work all around!
Red Pill
17. Aug 2018 · 08:26 UTC
Very well done, this is amazing. The ideo of the floor crumbling/falling after you stepped on it is not new, but the execution is very good!
Hannes Rahm
17. Aug 2018 · 09:18 UTC
Very nice! Only thing would be that maybe the single player mode doesn't fit the theme all that well. But a super nice entry! Good job!
borjan1peovski
17. Aug 2018 · 10:41 UTC
Great game. Finished all the levels. The music and art are nice. Very polished for a game made in 72 hours.
Tekugare
17. Aug 2018 · 16:44 UTC
Clearly a good game. The option between a hop and a jump was a clever inclusion in a game like this, but I felt like it to often lead to unfortunate deaths. I think the falling platforms would be better off not being time driven just to give newer players time to think through their turns, in part so they don't make any hop or jump mistakes. But overall the game communicates it's rules and mechanics well. Good job and thank you!
Historymaker118
17. Aug 2018 · 17:25 UTC
Ahhhh the controls are so frustrating with my keyboard! I could not get the jump to work consistently, and I kept failing to jump over and over again, falling repeatedly without feeling like I was in control. It's a real shame because there is some interesting puzzle design going on here that I otherwise should have been enjoying but wasn't able to. The graphics are nice and clean, though you could potentially add quite a lot to the game's visuals by having an interesting skybox/environment. The music and sound effects are also well presented. A good game, with a major flaw :(
Julien Foucher
17. Aug 2018 · 18:19 UTC
Hey @historymaker118 ! In order to jump, you have to hold the spacebar, then press a direction.
Iwa
17. Aug 2018 · 23:32 UTC
@historymaker118 Thank you for your feedback. I edited the controls explanation on the page. I hope it will help future players.
josehzz
19. Aug 2018 · 01:38 UTC
Graphics are simple and amazing, hopefully you guys keep expanding it and making it better!
RenD
19. Aug 2018 · 19:06 UTC
One of the best games I've played. The aesthetics is perfect, the bounciness of the ball very appealing and the game is clear and communicates the perfect amount of information. Played it through the end and had a lot of fun with it. Impressive job, congrats!
OddballDave
19. Aug 2018 · 20:19 UTC
I really enjoyed this. The puzzles are really good. It held my attention enough for me to want to complete it.

Good stuff :8ball:
randomphantom
23. Aug 2018 · 17:28 UTC
Great game! Graphics are very well done with all the right juicy feels (love the seamless transition between levels and the bouncy ball), and everything felt really easy to grasp yet still provided a fun challenge. Controls also feel quite intuitive although I did fall one too many times due to mistiming a jump. Made it to the end!
Danilo Chiarlone
23. Aug 2018 · 18:31 UTC
![Screen Shot 2018-08-23 at 3.30.44 PM.png](///raw/16d/a1/z/1a6b6.png)

Just reached the end! Great game! All worked together really well!
King Kujito
23. Aug 2018 · 22:29 UTC
Very great!
LensFlare
27. Aug 2018 · 09:39 UTC
Nice puzzle design! Very cool how levels flow one to another. Add height gradient fog and make smooth color change when level changes, it will look nice. Anyway, great job!))
mAnimal
28. Aug 2018 · 07:20 UTC
Awesome game guys, go mobile with that. It has everything.
Zinski
31. Aug 2018 · 12:35 UTC
This little puzzle game is just amazing! I loved the visual and sound atmosphere in this minimalist world but so beautiful! The level difficulty is really well managed and the game makes you want to play more! Great job! :)

By the way please feel free to leave us some feedbacks on our game!
Aurel300
31. Aug 2018 · 13:12 UTC
Nice! It felt a bit laggy but maybe that's just the web version.

The level design was good for the most part, though the mechanic was really extremely simple. I am a bit unsure about the choice to make the gameplay not-quite-turn-based and not-quite-realtime – the player's movements are turn-based, but the falling platforms are not, nor are the spikes. Maybe this adds a bit more challenge but I think I would have preferred an actual turn-based puzzle game. Having said that, the versus mode might not work without the realtime component.

The graphics looked simple but they were nicely polished. I was happy to see "Optimal" show up when I finished some levels, but then I was disappointed that I could not go to a level select screen, and try to score "Optimal" on all the levels. A missed opportunity to make the game more attractive to perfectionists! :)

Good job!
Ratherjolly
01. Sep 2018 · 04:08 UTC
Great polish to the art and animations. I also really like that you stressed support for a joystick with this title. Great job!
Jupiter_Hadley
02. Sep 2018 · 18:40 UTC
Really nice puzzler! I included it in my compilation video series of the Ludum Dare 42 compilation video series, if you’d like to take a look. :) https://youtu.be/WOSoM8jnjZc