Escape Earth by Vedal

[raw]
made by Vedal for LD 42 (JAM)

Logo.png The world is suffering from overpopulation and on the first step to leaving Earth completely, you must learn to escape it.

Controls: W/S: Increase/Decrease throttle, A/D: Turn left/right, Space: Activate next stage, Mouse Wheel: Zoom in/out

To build, click on the blue dots and then the object you wish to add.

Menu.png Workshop.png Flight.png

Please post your highscore in the comments!

Ratings

Given 5🗳️ 2🗨️

Feedback

Trenchcoat Phoenix
14. Aug 2018 · 16:31 UTC
Nice, this has a very KSP feeling to it. Though the building is a little unintuitive: at first I had no idea why my rocket wasn't launching.
Hammers
14. Aug 2018 · 17:05 UTC
Very nice. Took me a little while to work out that I had to actually do something on the building screen (in fact I hadn't actually realised it was even a building screen at first!). So maybe just a line of text on there to tell you to click on the blue dot to add components is all you need.

But once I got that it was nice to play around with and build different kinds of rockets. Awesome work!
Aszu
14. Aug 2018 · 17:15 UTC
You should add more instructions here on how to play your game. Most ppl won't know how to build a rocket..
or even that a blue dot means building :stuck_out_tongue:
guin36
14. Aug 2018 · 17:17 UTC
I love the fact that I can just be "creative" in my rocket design and just throw whatever I wanted wherever i wanted! The concept seems similar to KSP, and since I have not designed a rocket before in real life nor in KSP, I found myself totally lost in the design, throwing parts wherever I could. It was, however, very satisfying to see that the overlapping rockets I had mashed onto the side of my ship did indeed launch my rocket out of the screen at an incredible speed. So fast, in fact, that I could not track it with the camera in any way, the only evidence of the fruits of my labor the increasing score.

Thanks for the game, I had a "blast"!
Angela K.
14. Aug 2018 · 18:06 UTC
Instructions weren't very clear. I came to the comments to find out how to play. Once I began playing I liked designing my rocket.