Hold Me Back by parameterized

[raw]
made by parameterized for LD 42 (COMPO)

15bad.gif

Description

Counter the movement with your mouse for as long as you can.

Bugfixes

  • 0.3.1 - Text character spacing was broken on firefox, should be fixed now

Ratings

Given 7🗳️ 1🗨️

Feedback

Bungalow
11. Aug 2018 · 08:42 UTC
This game is so fun but if you want to spend more time on it then you might want to add a death screen so the player can digest the fact that they have died.
martinjg
11. Aug 2018 · 15:37 UTC
I played it and the info on the top is broken. Why do people try to rush their games.
Neverdusk
11. Aug 2018 · 16:18 UTC
You can stay relatively safe by just leaving your mouse in the middle, until the circle gets really small. Try making the ball more chaotic, or make it feel "heavier" and harder to pull around. That could make things more intense.
BlueBlu
12. Aug 2018 · 13:15 UTC
Is it possible to get more than 7.1 for challenge 6?
🎤 parameterized
12. Aug 2018 · 15:52 UTC
@blueblu the 5 star scores are 16, 15, 15, 12, 9.5, and 8.5 (all possible)
OmnipotentIndie
13. Aug 2018 · 03:10 UTC
html text didn't work, but it was pretty fun. Worked well with the theme. Might be better if the ball was more crazy but you had an arrow to see what direction it was going in
OmnipotentIndie
13. Aug 2018 · 03:11 UTC
@martinjg sorry to be like this, but the games are rushed because they are made in 48 hours. Every compo game on this site is. You're supposed to rate things if you've made a game yourself. This isnt a game browser
martinjg
13. Aug 2018 · 06:37 UTC
@omnipotentindie there are perfectly fine compo games that are just great. He on the other hand published his game >12h before compo ended
🎤 parameterized
13. Aug 2018 · 15:32 UTC
@omnipotentindie @martinjg Character spacing seems to be broken for highly scaled text on Firefox, it should be fixed now.
ProgrammingDimension
14. Aug 2018 · 01:24 UTC
I liked the idea behind this game, and the way you executed it was very good.
The only thing I think you could've done better is the art, all the rest is very responsive and solid, congratulations!
FireSlash
19. Aug 2018 · 21:54 UTC
Solid implementation from a mechanics standpoint.

The UI could use some polish, and I think it might be lacking in variety, but overall the idea is competent.
Andrei9
03. Sep 2018 · 15:07 UTC
Nice game ! :thumbsup: