Shipbuilder by Emil Sunesson

Build a ship and fly it to oblivion!
Html5 game made in phaser!
https://inspirsea.github.io/
HTML5, Javascript, Canvas, Phaser
| Original URL | https://ldjam.com/events/ludum-dare/39/shipbuilder |
Ratings
| Overall | 568th | 2.8⭐ | 22🧑⚖️ |
| Fun | 528th | 2.737⭐ | 21🧑⚖️ |
| Innovation | 345th | 3.053⭐ | 21🧑⚖️ |
| Theme | 658th | 1.632⭐ | 21🧑⚖️ |
| Graphics | 515th | 2.684⭐ | 21🧑⚖️ |
| Humor | 402th | 2⭐ | 17🧑⚖️ |
| Given | 15🗳️ | 4🗨️ |
Nevertheless,this is pretty cool!
Still, I had fun playing it! :)
A little bit of sound would have helped a ton and are easy to do for example with bfxr.
Also if the player looses and a powerup is on screen the powerup is still there when you restart. Not a major issue but I thought I would mention it.
Otherwise a nice little game!
If one player clicks play is what it happens.
I would do a menu just for creating, and after that enable the play button.
Cool game, but with sould would be so much better.
Good job :)
I didn't see the theme, but I also consider the theme optional :) Nice work!
Aside from that, gameplay is pretty straightforward - although it would be nice to be able to take more than one hit, because it can be seriously frustrating.
Minor things: if you die and there is a powerup on screen or next level text (e.g. "Level 3") it will not disappear when you restart.