TartiFlu by smatcher

[raw]
made by smatcher for LD34 (JAM)
Sacrebleu! A giant Tartiflette from outer space! Run for your life.

Controls:
Use the Left and Right keys of your very own keyboard to control this unstoppable mountain of potatoes and molten cheese.

End game:
There is no other end to this game but to unleash culinary doom onto mankind.


Credits:
Lionel Fuentes (Funto): Code, game design, music
Benjamin Hautbois (Smatcher): Code, game design, finding pictures on google image

Special thanks:
Anna: Tartiflette

And as a great man once said.
"Les couleurs de la vie sont 脿 la mobylette ce que les raviolis sont 脿 la tartiflette"

Ratings

Coolness 51% 3
Overall(Jam) 2.62 1029
Fun(Jam) 2.44 985
Humor(Jam) 3.04 304
Innovation(Jam) 3.00 603
Theme(Jam) 3.44 720

Feedback

Soka
15. Dec 2015 路 22:50 UTC
Could have been more fun if you moved faster, but cool idea :D
Kuality Games
15. Dec 2015 路 23:05 UTC
Funny but confusing controls at the same time, couldn't figure out how to go faster, is there even an option for it?
馃帳 smatcher
15. Dec 2015 路 23:10 UTC
We went for both themes so Left and Right are the only controls and the blob will go faster as it grows.
We should have made this more clear.
andyman404
16. Dec 2015 路 00:42 UTC
LOL! Potato power!! (I thought it looked like a potato)
SirJavaGaming
16. Dec 2015 路 17:59 UTC
This ...thing reminds me of the species Horta from Star Trek Original Series!
RoynLimb
17. Dec 2015 路 22:50 UTC
It's funny how you play as a "potatoey" glob. I do wish you moved faster. I also didn't get what the point of right click was for. It shot green boxes? Good job otherwise !
Funto
18. Dec 2015 路 07:39 UTC
That "game" was made by modifying a sample test app from the Bullet physics engine. The right click was a feature from that sample app to demonstrate physics - we just didn't think of removing it (actually, not that we really wanted to...) :)
Rialgar
20. Dec 2015 路 15:41 UTC
Controls are very weird. Is it always accelarating away from the camera? Anyway, it kept bouncing higher and higher, untill I fell of the map.

Wilhelm Scream ftw!
Funto
22. Dec 2015 路 09:48 UTC
Err...yes, and yes for the Wilhelm Scream!
Funto
22. Dec 2015 路 09:50 UTC
Ah and the thing is that it keeps accelerating, but the friction (and your camera movements) are what stop you from accelerating perpetually. Of course, if don't touch the ground, you won't have much friction...:)
exhidor
22. Dec 2015 路 11:41 UTC
Goob job ! It's pretty funny to eat poor cars and buildings !
cptalbertwesker
22. Dec 2015 路 12:05 UTC
What a delightfully absurd game! It became difficult to control as it got larger and larger though, so I'd have to do a few laps around the town before it would actually eat anything. Otherwise, mind blown!