Trellis by max_peabody
Glitching through the ground is an artistic expression of a plant's roots penetrating the soil to nourish itself. It's Art!
(We went... a bit out of scope, and collision detection is wonky in places. Not a lot of gameplay; think of it as a proof of concept more than anything else. It'll take a while to load, as well; don't worry about it.)
Arrow keys to move, "S" to pick up a seed, "G" to plant a seed, "U" to uproot a plant. "R" resets.
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MAX PEABODY (maxpeabodyportfolio.tumblr.com): Music, programming
BENEDICT IDE (benedictide.wordpress.com): Programming
DRAZELIC (http://pixeljoint.com/p/23746.htm): Graphics, level design
NOT THE AUTHOR: Programming, sound effects
(We went... a bit out of scope, and collision detection is wonky in places. Not a lot of gameplay; think of it as a proof of concept more than anything else. It'll take a while to load, as well; don't worry about it.)
Arrow keys to move, "S" to pick up a seed, "G" to plant a seed, "U" to uproot a plant. "R" resets.
=========================
MAX PEABODY (maxpeabodyportfolio.tumblr.com): Music, programming
BENEDICT IDE (benedictide.wordpress.com): Programming
DRAZELIC (http://pixeljoint.com/p/23746.htm): Graphics, level design
NOT THE AUTHOR: Programming, sound effects
| Web | http://people.rit.edu/mdp4566/Ludum%20Dare%20Dec%202015/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=45267 |
IndexSizeError: Index or size is negative or greater than the allowed amount beanstalk.js:151:0
The game stops responding at this point. You can get past that first jump by using the jittery collision on the ramp blocks.
The game is very pretty, and it looks like it would be fun to play - just can't get very far in it!