10 inches or less by Almost Panda Studio
Description
10 inches or less is a puzzle game where you grow up in size by collecting goo. But the thing is: you don't want to grow up! In order to beat each level you must be at minimum size! Can you guide this poor slimy ball through all the levels?
Screenshots



Team
Bárbara Câmara (@babsx3) - UI design, 2D Artist
Emerson Lourenço (@NaoSobrouArroba) - 2D Animator, Level Design
Lucas Izumi (@lucas_izumi) - Programming
Raphael Silva (@SVR_Audio) - Sound Design
Follow us:
Twitter: https://twitter.com/almostpandagame/
Instagram: https://www.instagram.com/almostpandagame/
Facebook: https://www.facebook.com/almostpandagame
| HTML5 (web) | https://almostpanda.itch.io/10-inches-or-less |
| Original URL | https://ldjam.com/events/ludum-dare/40/10-inches-or-less |
Ratings
| Overall | 37th | 4.127⭐ | 116🧑⚖️ |
| Fun | 61th | 4⭐ | 115🧑⚖️ |
| Innovation | 69th | 3.956⭐ | 116🧑⚖️ |
| Theme | 53th | 4.211⭐ | 116🧑⚖️ |
| Graphics | 230th | 4.088⭐ | 116🧑⚖️ |
| Audio | 102th | 3.906⭐ | 114🧑⚖️ |
| Humor | 339th | 3.405⭐ | 107🧑⚖️ |
| Mood | 258th | 3.665⭐ | 111🧑⚖️ |
| Given | 128🗳️ | 124🗨️ |
Anyway, Congrats to the team!
Well done
Just an observation: in levels 15 and 16, I was able to win without passing through any red portal.
P.S. The name and picture is what brought me here.
I think this is one of the best entries I saw 'til now. It fits perfectly with the theme, it's simple and clean, absolutely fun and have a very smart and challenging mechanics. You guys did and superb job. Looking forward to see more of you guys very soon. Never stop creating. #RiseBR
the gameplay is basic but enjoyable and the music fits with the general mood of the game.
I just wished i hadn't seen my blob exlpode, gave me nightmares and a severe trauma.
PS: I have a friend named Erick FloriNDo!
The mechanic to die with 0 sizes (1 step after 1) was thinking in the beginning but we all agreed that was the opposite of the theme (more=worst, so less=better).
I loved this game! Excellent job! Simple and fits the theme perfectly!
The art and music are both fantastic. I love the animations and the difficulty curve is very well balanced.
Really great job on this, I played 16 levels and enjoyed it.
At first I didn't think I would actually play until the end because I thought it was too much, but 15 minutes in and I was already nearing the end, which just shows how good of a pace you have going on the game :)
E obviamente não posso deixar de mandar um abraço na nossa língua nativa, hehe. Abraços a todos do time, e espero ver mais projetos seus no futuro!
Well done!
Checkout **Voxel Mob Arena** here and please leave rating!:
https://ldjam.com/events/ludum-dare/40/voxel-mob-arena
P.S to @bartosz the problem was in itch.io everyone had that for 5 min it is all good now
There was nice intro music though!
I liked game - nice design and awesome puzzles!
Graphics and sounds are cool too! :)
Check out our game here:
https://ldjam.com/events/ludum-dare/40/voxel-mob-arena
Gostei do conceito do jogo, e foi bem executado. Acredito que seria interessante ter uma progressão mais simples no início do jogo. Parabéns pelo jogo. :flag_br:
The game looks really polished and the puzzles feel pretty intuitive and well thought out – which is really impressive for a jam game!
The only issue I encountered was not being able to restart after dying in puzzle 6 (not sure if the specific puzzle number helps, but I'm including it anyway).
This could be a pretty fun mobile game :)
The core mechanic is simple but can get challenging easily (and you did a great job tuning the different levels) and it is a great match to the jam theme. I felt bad about the drop when it exploded :sob:
Graphics are very polished, and the moving sound effect was fitting. As for the music, while good, it felt a bit repetitive at times (a bit brassy, perhaps?)
All in all a great entry, with lots of potential to keep expanding it. Congrats!
She really really really really liked it. The graphics were cute, the logic was sound. It seemed like a full game, not a jam one, so congratulations to the entire team on making something so coherent.
Again, thanks for playing and I am happy you liked our game, we will definetely try to make a full/expanded version of this game. =D

Great entry!
When I watched the bubble pickup water and drop water, and planned how to redistribute the water and exit, I felt clever! When I listened to the cute sounds, music, and saw the cute bubbles, I felt charmed. If you continue to develop this game, and I hope you do, in the first level I, when I saw the water droplets and a lot of text, I felt overwhelmed. I didn't read the text and just guessed that I should pickup all the water droplets. I didn't learn the exact correlation between size and inches, so I wasn't really sure how small I needed to be to get out each exit.
Apesar de interessante a mecânica o jogo, no entanto ela ficou meio repetitiva depois de uns 10 níveis fazendo a mesma coisa em layouts diferentes. Acho que isso pode ser resolvido colocando mais elementos além do bloco vazio teleportador e saída ou fazendo "puzzles" mais elaborados.
E outro ponto é algo mais pessoal, eu achei a musica meio broxante por algum motivo, não sou musico então não vou saber explicar bem o motivo.
Mas é um bom jogo, basta colocar um pouco mais de variedade e melhorar um pouco o gamedesign que pode ser um game muito melhor, pois a ideia principal dele é muito boa ;)
Sobre a musica, eu que fiz hehe, uma pena que você nao gostou, se tiver alguma sugestão ou alguma crítica mais específica eu adoraria ouvir.
Vamos continuar trabalhando no jogo, espero que você goste dele, e espero que a trilha sonora te agrade haha.
Abs!
You guys made the whole experience, level design, progression, sound, menus.
As mentioned by other users, there could be new elements, maybe drops of water with different colors and effects.
But for a jam, it is greatly polished!
Cara, parabéns pra você e pra equipe, muito lindo o que vocês conseguiram fazer pra jam!
É o jogo mais finalizado que joguei até agora, qualidade foda!

Unfortunally, is not too hard, so I complete it a little fast (less than 15 minutes I guess).
Overall, good job!