Safe Travels by Mekyi

[raw]
made by Mekyi for LD 44 (JAM)

Humans have preserved themselves in cryopods while searching for a new habitable planet. Their survival depends on a maintenance robot named N0V4 that needs to keep the energy running in this not so high tech ships cryopods by using its own energy.

There are also other tasks to attend to, the ships navigation needs constant calibration and its engines have seen better days. Are you able to keep everyone alive until you arrive to your destination?banner_icon.png

Ratings

Given 24🗳️ 9🗨️

Feedback

TrueDima
29. Apr 2019 · 20:31 UTC
You did a great job, very fun game! Very well made and polished, music is beautiful and fits the game very well. Overall, an amazing game!
kyavi
30. Apr 2019 · 00:01 UTC
a robot expending its battery is a great use of the theme :) love the antenna twirl!
Anna Karpova
01. May 2019 · 14:00 UTC
Cutie little game!
Vladimir Smolin
02. May 2019 · 11:02 UTC
The game resonate with the Jam theme. Nice gameplay. Good job!
Marsheleene
02. May 2019 · 11:18 UTC
Very cool game! Art and audio are excellent. Very clever use of the theme idea. Maybe the robot would benefit from a dash, or a speed increase in exchange of power?
Mitya
02. May 2019 · 11:18 UTC
The game is cute and plesant for playing, but a bit boring.. I'd add a progressing hardness, and speed to the robot. And also maybe more crypto pods or etc.
tshiif
02. May 2019 · 12:24 UTC
The game was a bit plain in most aspects, so it could perhaps use some upgrade systems and a ramp-up in difficulty and variations in problems, but still... playing it stressed me the hell out (in a good way) :D All that anxiety about keeping everything working, oh noooo!
jk5000
02. May 2019 · 12:27 UTC
This a super simple but also a fun little game. Both the music and art style was pretty good. It could have been fun with some kind of mini-games, instead of just press the E key. Overall a fine LD game.
T-Bo
02. May 2019 · 12:31 UTC
I really like the cute graphics. The concept is nice ! Congratulations ! :clap:
Majadroid
02. May 2019 · 12:33 UTC
Nice little game. Good job. I find the music a bit annoying.
LuckyFeathers
02. May 2019 · 12:39 UTC
Cute little game. It's a quite good interpretation of the theme, and with the music and sound effects and a proper goal, the game feels complete. For next Ludum Dare, try to give your game a learning curve. The game is identical (as far as I could tell) in the beginning and the end of the game. This will either make people struggle at the beginning when they don't understand the game mechanics yet, or make people bored towards the end (or both!). I would have made it such that engine failures only happen when you're at >33% through and off-course events when you're at, say, 75%. That way the game gradually gets harder. Lastly, I think a mini-map would have helped a lot here. I often had to go to the map and pause the game, and I feel like there's more than enough space on the screen for a small map.

But, overall, pretty good entry. Good luck next game jam! :)
invader
04. May 2019 · 21:38 UTC
It is fun to run over the ship and keep it going. I've got the impression, that the game would be more fun with the ship scaled down. Like the ship that takes a screen or two, so you can move faster from one point to another.