Once Upon a Spaceship by PixzleOne

How to play
- Any key to press the button
- Left and right to spin the wheel
- Arrow keys or WASD to move and avoid the asteroids
- Pick up the batteries for more energy and wrenches for health
- Don't run out of energy or health!
note: the "captain we ran out of energy"-energy is unrelated to the "avoiding asteroids ship"-energy.
Bug fixes and port stuff
- added a windows standalone build
- ...
Love2d files and windows standalone can all be downloaded from the itch.io page. For playing the game on mac or linux, please download love2d.
As of 31 jul - 23 pm cest, I've fixed three issues the original upload had. Since the problems were minor and unintended I think it would be okay to fix them according to the official rules.
| Source code | https://pixzleone.itch.io/onceupon |
| Windows | https://pixzleone.itch.io/onceupon |
| Linux | https://pixzleone.itch.io/onceupon |
| macOS | https://pixzleone.itch.io/onceupon |
| Original URL | https://ldjam.com/events/ludum-dare/39/once-upon-a-spaceship |
Ratings
| Overall | 444th | 3.105⭐ | 21🧑⚖️ |
| Fun | 550th | 2.684⭐ | 21🧑⚖️ |
| Innovation | 599th | 2.368⭐ | 21🧑⚖️ |
| Theme | 381th | 3.421⭐ | 21🧑⚖️ |
| Graphics | 264th | 3.444⭐ | 20🧑⚖️ |
| Audio | 371th | 2.667⭐ | 20🧑⚖️ |
| Humor | 166th | 2.941⭐ | 19🧑⚖️ |
| Mood | 479th | 2.588⭐ | 19🧑⚖️ |
| Given | 14🗳️ | 15🗨️ |
It reminds me of my old days playing the Game Maker version of Asteroids.
Note: sometimes controls didn't work as intended, for example pressing down didn't always move the ship down.
Could you explain when the controls didn't work? I haven't encountered a bug like that, but I'll look into it!
Not much gameplay of course, but for what is there it's pretty nice! good job :grin:
I don't know if two game modes are connected somehow but I think it would be cool if they were. Also I'd add more challenge to the wheel spinning part.
For examle — you have only 10 seconds and amount you made comes to your score (or else) and misclicks (errors) turns to some energy/health penalties.
Funny patterns and typography rythm by the way :)
While the dodging of incoming asteroids was fun, it did get repetitive after a while.
The battery cranking minigame is what I was waiting for after a while. Don't know why mashing left and right was so satisfying.
The graphics weren't bad, though.
The graphics are neat, audio rudimentary.
Ok job, could be more exciting with more mechanics.
I don't know if all that would entirely go so well with what is apparently a high-score game, or if it's in line with the current game's goals, but I think it's at least worth consideration.
The gameplay is very simple though and I'm not sure if the balance is fair right now...I ran out of batteries because there were none to collect and I don't think I missed any on that stage. Sometimes they would spawn behind asteroids though, so that might have happened.