Button Sniper by BubuIIC
Esc for menu. R for reload.
If the web version is too slow use the download version (requires java).
There is one nasty bug: When you pause the game, all of the moving platforms get completely out of sync. Just reset the level then.
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Years have passed since Jimmy Two-Button was last called to his job. Times have been easy ...
But now, as the tides rise again and calamity ascends from the deep, his skills are needed once more.
Only one man and his unusual weapons stand between our world and the darkness.
Are you ready to take on the role of Jimmy Two-Button --- the worlds best button sniper?
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Gameplay is easy, just like in real world button sniping. Your mouse is represented by a blue button and the projectile by a red button at the bottom of the page.
Just klick down the blue button over the red button and drag it down over the edge. The red button will be flipped in the opposite direction.
Use your buttons to deactivate the laser security system in various levels. Pay attention to the surroundings and use them to your advantage.
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To Do:
Better level design, more difficult levels, more levels, additional dialogue (only four dialogues so far).
All our timers are broken if you pause the game (or it loses focus, or it runs slower than expected...)
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Made by Stephan W盲ldchen & Marcus Hoffmann
The game is programmed using the libGDX framework (http://libgdx.badlogicgames.com/) and uses some things from their default UI skin.
Graphics made in Inkscape & Gimp.
Sounds made with sfxr.
If the web version is too slow use the download version (requires java).
There is one nasty bug: When you pause the game, all of the moving platforms get completely out of sync. Just reset the level then.
------------------------------
Years have passed since Jimmy Two-Button was last called to his job. Times have been easy ...
But now, as the tides rise again and calamity ascends from the deep, his skills are needed once more.
Only one man and his unusual weapons stand between our world and the darkness.
Are you ready to take on the role of Jimmy Two-Button --- the worlds best button sniper?
----------------------------
Gameplay is easy, just like in real world button sniping. Your mouse is represented by a blue button and the projectile by a red button at the bottom of the page.
Just klick down the blue button over the red button and drag it down over the edge. The red button will be flipped in the opposite direction.
Use your buttons to deactivate the laser security system in various levels. Pay attention to the surroundings and use them to your advantage.
-----------------------------
To Do:
Better level design, more difficult levels, more levels, additional dialogue (only four dialogues so far).
All our timers are broken if you pause the game (or it loses focus, or it runs slower than expected...)
----------------------------
Made by Stephan W盲ldchen & Marcus Hoffmann
The game is programmed using the libGDX framework (http://libgdx.badlogicgames.com/) and uses some things from their default UI skin.
Graphics made in Inkscape & Gimp.
Sounds made with sfxr.
| Web | https://bubu1.eu/LD34/ |
| Win/Mac/Linux | https://bubu1.eu/files/buttonsniper.zip |
| Source(Github) | https://github.com/Bubu/LD34 |
| Original URL | https://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=11335 |
Ratings
| Coolness | 85% | 2 |
| Overall(Jam) | 3.59 | 266 |
| Audio(Jam) | 2.26 | 694 |
| Fun(Jam) | 3.47 | 273 |
| Graphics(Jam) | 2.70 | 853 |
| Humor(Jam) | 3.69 | 101 |
| Innovation(Jam) | 3.33 | 367 |
| Mood(Jam) | 3.23 | 496 |
| Theme(Jam) | 4.16 | 116 |
Liked the challenge, there's even a story and some graphics! Nice job guys.
Thanks for playing. Yes, you can use buttons or coins and try to flip them into cups or other targets. Have you never done that?
The game is fun and also short.
Great game, congrats!
As you say in the description, the game has a lot of potential to continue working and adding levels.
Good job!
(Btw, thank you very much for the Linux build of my game! Added it to the download list with your username)
The boss fight with captain calamari was great :D
Btw, we've just put up a Linux build of our game for you!
you could probably restart automatically the level without obliging the player to press R button (but that's really a detail)
getting the buttons to interact was a bit difficult.
This is a game I would love to see taken further. There is definitely room for more exploration here, both with the mechanics you already have and adding more (perhaps wind/repulsors, other switches that change the level in some way, teleporters/portals, or other projectiles that you can ricochet off like pool balls). If you are working on it further, a predicted path like in peggle while holding down the button might also be nice.
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