ZETPACK-99 by verysoftwares
A zetpack is a jetpack with a solid trail.
(If you get really really stuck, Ctrl+R to restart with a blank save.)
Edit: fixed a helpful message not showing up properly.
| Windows | https://verysoftwares.itch.io/zetpack-99 |
| Original URL | https://ldjam.com/events/ludum-dare/39/zetpack-99 |
Ratings
| Overall | 23th | 4.257⭐ | 37🧑⚖️ |
| Fun | 28th | 4.086⭐ | 37🧑⚖️ |
| Innovation | 8th | 4.486⭐ | 37🧑⚖️ |
| Theme | 41th | 4.2⭐ | 37🧑⚖️ |
| Graphics | 301th | 3.833⭐ | 38🧑⚖️ |
| Audio | 80th | 3.886⭐ | 37🧑⚖️ |
| Humor | 371th | 2.517⭐ | 31🧑⚖️ |
| Mood | 174th | 3.697⭐ | 35🧑⚖️ |
| Given | 23🗳️ | 31🗨️ |
But, seriously, this game is excellent. I love how you've combined resource conservation with spatial awareness and navigation. The reuse of space (which you've had a hand in shaping) as you constantly go back and forth trying to get to the goal with enough fuel to spare is genius. Add onto that crisp, minimalist visuals and a stellar soundtrack, and you have an amazing game on your hands. Outside of the possibility of getting trapped at the beginning with no way out other than to restart the game, I really don't have any major complaints with this one. Zetpack-99 is certainly a 5 star game in my book.
The minimalistic graphics work well (even though you are STILL playing as the abstract notion of British currency :P), and the music was nice to start with. It started to grate after a while, especiallyw hen I had fallen down for the umpteen billionth time and had to zetpack up again, collecting all the diamonds along the way. The way the levels grow off of each other feels cool and exciting.
Overall good, just made me want to punch my monitor.
I also think that you should get rid of the "mood" and "humor" categories.
Here is my experience of the first 10ish minutes of your game: https://www.youtube.com/watch?v=0yvU9qg6Vy8&
You should consider making this into a full game, I think it would make a nice mobile app.
it would be great if you ported the game for web
I like the audio and graphics. The mechanism works very well!
I'm glad I could beat the game, I'd love to see how you could develop this further. :smile:
Uh oh.... *It doesn't restart!*
Amazing visuals. The music fits too, but it gets annoying after a while. It seems I have no ear for low-fi chiptunes any more. (I didn't rate it down, don't you worry).
Clever level design, brilliant mechanics. I'm running out of superlatives here.
About the only issue I have, is with the controls. Clearing up :small_orange_diamond::small_orange_diamond::small_orange_diamond: after yourself is at times finicky when the auto targeting chooses the :small_orange_diamond: in front of you, not the one behind or under you. (It seems @felixmcfelix beat me to the punch)
Best of all? It is a puzzle, but it doesn't *feel* like one. Spectacular job in all!
but I wish I could play at normal speed, it looks very good
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