Life is Currency by Rancoud

Pitch
You wake up in somewhere strange.
A voice ask you to join her in front of tv.
You have to retrieive 3 cups and put them in a treasure box.
Your blood is useful.
Time is ticking.
Interactions
Move: zqsd wasd
Interact: E
Look: mouse
Tools
- Unreal Engine 4.22
- Blender
- Audacity
- BlueprintUE for sharing blueprints across computers https://blueprintue.com
Infos
We have a little lag at the start but after it's okay!
| HTML5 (web) | https://rancoud.itch.io/life-is-currency |
| Original URL | https://ldjam.com/events/ludum-dare/44/life-is-currency |
Ratings
| Given | 145🗳️ | 101🗨️ |
Thanks for your feedback :)
I found myself tripping over stuff on the floor. I wouldn't see it unless I looked down.
For objects some collisions are hard enough because I must admit that it is only the 3rd time that I used blender so I still have a lot to learn :)
Great job with the 3d modeling though, a realistic game is really ambitious. I do think you should put a little less smudges on the wall, the amount you used is rather unrealistic.
I don't have the respect to do an 3D Game. Good Job!
The chair blocking after the door is intentional for adding stress to player
The opening was quite scary! Thanks for the game!
What was weird is that I could not restart my game. It just froze after gameover and didn't react to any button or input except the toggle fullscreen one. And you should probably fix or disable the mouse cursor, so you can turn around 360° and do not have to stop, when your cursor hits the window border :)
Regarding luminosity we know that from one configuration to another it can be different. The ideal would have been to add a menu to manage it but as we wanted a webexport we have limited a lot of things...
which is the most important because the game is not easy. ..
But thank you to you for your return :)
because it is impossible to test everything but you will be part of those we are going to do ...
any case thanks for your feedback...
Introduction is very good with the TV, but the end is "very short" (for no spoiled the surprise).
Otherwise the clue on the TV is a very good idea.
I would have appreciated a menu to be able to restart the game but I understand that it is part of the immersion.
Good job you two!
Regarding the restart game case when conditions of defeat, its mostly a big mistake on my part ...
Thanks for you feedback :)
But it lacks playtest which would have allowed me feedback of this during the level design.
it's a mistake that I will not do it again :)
Thank you for taking the time to play.
I really like the idea, weird mechanic that makes it more eerie and that cure alien.
However, maybe it would be better to apply him as UI, so he won't go through objects (I know that then light won't affect it) Great game :)