AVE Knight by NinjaCatz
Hello everyone!
Today, together with CircleOfLife, we decided to introduce you to a small but difficult platformer-style game! You have to play the role of a knight named William and overcome many obstacles on the way to the exit.
Movement: WASD + SPACE
USE: KEY "E"
Secret code: Ctrl + *secret key

Do not forget to rate the game! (it doesn't matter if you rate it badly or well)
If you find bugs or errors(spelling mistake too) in the game, then write about it in the comments! This will greatly help us in our projects!
Some useful information:
- Engine: GMS2
- Music/sounds: FL Studio + BeepBox
- Graphic: Photoshop
- P.S.: If you use the second link, then you need to download all the files!
Ratings
| Given | 38🗳️ | 49🗨️ |
Good job on the visuals and music, you just received my highest "mood" rate!
There were a few background things that I wasn't sure whether or not I could interact with them. In one screen (the one before the shovels), there's a hanging sword and a rock-looking thing above it. I jumped to the rock, and nothing happened. I expected something to happen.
All in all. Great execution.
Also love the shovel knight reference :frog: :clap:
I wish there were checkpoints though, since the game is a bit difficult.
But the graphics and the rest, awesone!
Oldschool jump/run mechanics are nicely implemented and artstyle is cool.
That moment I realized that I had to damage my self to jump higher still gives me chills xD
Tho I did feel that the game was a little too punishing.
It gives you almost no room for error, which I found really annoying after figuring out what to do a realizing that I had to redo the whole game just to proceed.
Also I think the background is a lil too distracting.
I often found my self questioning what is a wall when I was in a panic running away or dodging.
And the text scrolled way to slow for me xD
Maybe a skip to the next text box after pressing E again would be great.
Good Job !
The art and music were amazing.
The game was also very good, good job on the level design!
I think adding a checkpoint system and being able to speed up the dialogue would be a good addition.
Overall a very nice submission, and I'm glad I got to play it!