Fireflies by Kerdelos

[raw]
made by Kerdelos for LD 44 (JAM)

splash.png

Description

You are a team of fireflies trying to find the exit of a dark forest. To escape, you can convert your life (represented by the number of fireflies) into glow.

  • Glow is used to fill the crystals needed to open doors
  • Glow is crucial to go through bats. If your glow is lower than the number of bats, you lose life
  • If you have too much glow though, flowers can grow-up and block your way

Have a good game !

Controls

  • Arrows to move through the map
  • Space to swap life and glow
  • R to restart

Credits

Graphics : Charliecoding, Tyrannas

Programming : CaptShampooing, Erilhir, Schadocalex

Audio : Kerdelos

Additionnal Programming: Kerdelos, Tyrannas

Ratings

Given 25🗳️ 22🗨️

Feedback

Valden
30. Apr 2019 · 01:58 UTC
This puzzle game is really interesting, but the mechanics are kinda confusing at first. But when it finally clics, it's really satisfying. The larger puzzles were a little bit overwhelming though.
Nice graphics and music too !
Lucien Catonnet
30. Apr 2019 · 10:05 UTC
Wow ok, I didn't expect the simple "swap between life and glow" thing to blow up into such complex puzzles, that's pretty amazing! The art is nice but maybe lacks some coherency (I'm thinking about the frogs being higher resolution than the rest for instance), more animations (especially when moving) would've been great. The level design is really good so far, I was a bit disappointed that at some point I couldn't see the whole level at once, it makes the trials and errors seem more arbitrary. The sound is nice, I'm glad you went for a calm discreet music, it doesn't get on your nerves when you've been looking at a puzzle for minutes. Overall good entry! Keep it up :)

P.S.: Thinking about it, I realized that a "back" button like in Baba Is You would have vastly improved the quality of the experience, and also a pause before starting the next level (to differentiate between dying and succeeding).
Niarkou
30. Apr 2019 · 12:19 UTC
Loved this game!
As Lucien said it was a bit frustrating not to see the whole level sometimes.
I spent an awful amount of time on the last level, but it was fun because very simple in display while difficult in mechanics.
Great job!
two70
30. Apr 2019 · 13:24 UTC
I really enjoyed the music and calmness of this game. It did take a minute to understand the mechanics, but then it was game on. This was a really fun puzzle game. Well done.
vanLeiden
30. Apr 2019 · 13:25 UTC
Pretty cool concept. Nice puzzle game! I could see that being made into a full game. :)
Sholyu
01. May 2019 · 12:25 UTC
Great idea ! more levels and some harder enigmas and you could a full mobile game! Nice work !
alixmi
01. May 2019 · 22:05 UTC
Concept is cool and can lead to very interesting puzzle, it was sometimes hard to understand the effect of the different mob. The music is nice and suits well the atmosphere.
samh
01. May 2019 · 22:26 UTC
Very nice entry! The music and sound effects are very calm and the color scheme is soothing. Everything is cute. The puzzles are challenging by the end (there may be a few unnecessary tutorial levels, though; I believe some of them could be combined) but not too difficult. My #1 wish would have been better / more prominent animations when fireflies get eaten, or some kind of visual feedback (a floating "-2♥" or something like that). (also minor bug: when I was playing level 2_4 it was displayed as 2_3).
shubart
02. May 2019 · 11:49 UTC
Excellent. I loved the sound, the music, the mood. Really nice entry and well polished.
nusan
02. May 2019 · 11:54 UTC
Great puzzle game! Was a bit confused at first with the life/glow switch and what react to what, but then it's a pleasure. I got to the level2_1 and stopped because it started to be too complex/too many possibilities to be enjoyable for me. Great visual and sound too!
Black Flag
03. May 2019 · 16:21 UTC
I really like the audio as well as the atmosphere! Combined, it creates a really good puzzle experience! Overall, this is a really good jam entry!
alex_kpojb
03. May 2019 · 17:21 UTC
Hmmm. Like it very much :) Nice audio and graphics. Gameplay is quite challenging sometimes. Good level-design, its really fun to play!! :) A lot of ways how to use the core mechanic - Excellent!
meiamsome
03. May 2019 · 22:06 UTC
This is a good game, and I found it to be very enjoyable, although I am a bit confused by the bat mechanics. You describe it that the bat quantity is compared with your glow, but I am not sure that is the case (Having 1 life, 4 glow and moving onto a bat cell where there is 1 bat makes me lose life). It is also confusing that the number of bats changes as I move around and swap between glow and life without any other indication that there are two different 'planes' of reality. The music & atmosphere of this game in general is superb!
Gunnbju
05. May 2019 · 11:18 UTC
Feels very mystical with the visuals and audio! It was a bit confusing what was going on with the bats when you switched between life and glow