Shape Shooter by powerkraut_
Shoot with left click, hold right click to change mode. In the square mode, you can't shoot and thus can't move, but you're invincible.
I made this game because I thought that the "Two Button Controls" theme was really interesting, so I wanted to explore different movement types with these constraints. I guess this isn't as polished as it could be, but I learned quite a bit making it.
Thanks for playing and feel free to leave feedback.
I made this game because I thought that the "Two Button Controls" theme was really interesting, so I wanted to explore different movement types with these constraints. I guess this isn't as polished as it could be, but I learned quite a bit making it.
Thanks for playing and feel free to leave feedback.
Ratings
| Coolness | 52% | 3 |
| Overall | 3.38 | 363 |
| Fun | 3.46 | 260 |
| Humor | 2.52 | 405 |
| Innovation | 3.38 | 342 |
| Mood | 2.86 | 559 |
| Theme | 3.78 | 446 |
However, You may write an enemy spawner, so the players can keep in the game until they lose, rather than restart it.
alright onto technical stuff
There's a balance between too slippery and too heavy for friction, the player slows down a bit too fast. accelerating from holding left click long enough should let you zoom around (to an extent)
also thanks for annotating your code it makes me happy on the inside
when compiling with game maker you can set it to do a standalone .exe instead of the installer by changing the save as type
Never used second form through (cube) there was no need in it.
Apart from that: Really enjoyable arcady shmup with a twist. Liked the recoil as means of transportation quite a lot and the screen-shake gives everything a nice feeling of OOMPH!. You even made an icon! :)