Auction Hoarder by PhillSerrazina

[raw]
made by PhillSerrazina for LD 42 (COMPO)

Auction Hoarder is an auctioning simulator.

You go into auction and see the pieces being displayed. If you feel like it's worth it, you can place an offer. If not, you can just skip the offer! People will be bidding against you the whole time, so make sure the item is really worth the price.

Once you got all the items that you wanted from the auction, it's time to bring them home. However, your garage has limited space! What will you have to sacrifice to fit everything in?

Logo.PNG

ImprovedGraphicShowcase.gif GarageImprovShowcase.gif

Instructions

TutorialImage.PNG

(A) Money Available to waste in auction

(B) Button used to raise the offer after choosing a value

(C) Value that is going to be added to the offer once it is placed

(D) Unit to add to the Offer Value (Click on it to change) and +/- buttons to add/remove from the offer

(E) Current value being offered for the artifact

(F) Timer until the bidding is over. Resets everytime someone bids

(G) Description of the Artifact

GarageTutorialImage.PNG

(A) Items bought in the auction. Click to show description and choose to get rid of them.

(B) Space occupied / Total space. If space occupied is bigger than the total space, click on the artifacts to get rid of them.

PS: Shoutout to my girlfriend who midway through the jam decided to give digital art a shot, so some of the assets in the game were made by her. In honor of that, I fit her face in some of the artifacts as a little easter egg :)

Enjoy!

Ratings

Given 6🗳️ 8🗨️

Feedback

🎤 PhillSerrazina
12. Aug 2018 · 22:53 UTC
I don't know if it is just me, but sometimes my download links aren't showed. Just in case, here you go!:

Itch.io (Windows) : https://phillserrazina.itch.io/auction-hoarder

Github (Source Code) : https://github.com/phillserrazina/LudumDare42
mrsylar59
13. Aug 2018 · 19:05 UTC
Good job making this game, it was a bit hard to know what's the real value of each item though. I would have loved it if we had to manually fit all the stuff we bought in some sort of a grid. Keep it up :)
🎤 PhillSerrazina
13. Aug 2018 · 19:15 UTC
@mrsylar59 not knowing the real value was exactly what I was aiming for, make people hesitate before they discard something x) I thought about that grid idea! But I had never done anything like it and I didn't feel like I could learn it in less than a day without getting frustrated, so I put that time in polishing other parts of the game! Thank you for the review :)
MutsKun
14. Aug 2018 · 09:45 UTC
i like the idea, i had my doubts before it was released but now that i've played it, i actually really like this... Great job!
🎤 PhillSerrazina
14. Aug 2018 · 20:06 UTC
@mutskun thank you, means a lot! :)
Harry Jacobs
16. Aug 2018 · 18:47 UTC
Good job! Thought it might get boring quickly but I actually really enjoyed it! Surprisingly addictive. Very fun and silly- enjoyed reading all the item descriptions haha and loved the music as well
cppchriscpp
18. Aug 2018 · 01:30 UTC
Very cool idea! This was quite fun to play through and I struggled guessing the values of the items. The last thing I got rid of was the Anonymously donated locket and I was struggling over whether it was gonna be cheap or extremely expensive.

I managed to get a seemingly high score until my last item popped up... and either I broke it or I got a super cursed item :grin: (My guess is you had an integer overflow from having a score way too big for the data type (int/long/etc) it was stored in -- unless you really meant that sword to be cursed anyway!)

![bloopa.png](///raw/e58/2/z/1a286.png)

Didn't really take away from the fun of it at all, either way.

Thanks for a fun game!