JetTeam by Firellon
Simple game about ship squad management and enemy behavior types.
- Squad moves to your mouse position
- Left Mouse Click will make every ship in squad shoot (if can)
- Ships fire automatically when they see enemy
- Killing enemies eventually grants you additional ships (don't miss that spheres)
- Enemies passed to the left border will immediately respawn at left side AND decrease your chance to get more ships
- Assemble 10 ships in your squad to win!
If you want to play, it's probably best to click on "Web" link and play at my site. If you want to deploy the source, you will need to launch some simple server in folder with the game unpacked, since it's not standalone application.
Have fun!
Best Regards, Firellon.
- Squad moves to your mouse position
- Left Mouse Click will make every ship in squad shoot (if can)
- Ships fire automatically when they see enemy
- Killing enemies eventually grants you additional ships (don't miss that spheres)
- Enemies passed to the left border will immediately respawn at left side AND decrease your chance to get more ships
- Assemble 10 ships in your squad to win!
If you want to play, it's probably best to click on "Web" link and play at my site. If you want to deploy the source, you will need to launch some simple server in folder with the game unpacked, since it's not standalone application.
Have fun!
Best Regards, Firellon.
| Web | http://firellon.ru/jetteam |
| Source | https://drive.google.com/file/d/0BzZ0QJy7iY7XQU4tVkNwQWhBbk0/view?usp=sharing |
| Original URL | https://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=59837 |
Ratings
| Coolness | 59% | 3 |
| Overall | 3.14 | 559 |
| Audio | 3.21 | 222 |
| Fun | 3.13 | 501 |
| Graphics | 2.76 | 664 |
| Humor | 2.17 | 569 |
| Innovation | 3.18 | 465 |
| Mood | 2.92 | 511 |
| Theme | 3.17 | 835 |
Good concept though, and the sounds are pretty cool :D
About themes expression:
- I interpret "two-button controls" as "two ways to control the game" - and there they are, mouse hover and mouse click =) You may think about it as a "zero-button game", as you can complete it without a single click.
- I interpret "growing" as team expansion and difficulty evolvement. As you gather more ships, you have more power, but also you're more fragile and enemies spawn more frequently.
Thanks for feedback!
i love the idea of the additional plane for life, the graphic for me quite decent, and the music somehow fit it really well :D
I did feel like bullets shouldn't collide with each other though.
kind of curious how the ai work. they follow rly weird patterns...