Balloon Baffoon by B34k3rM33p

Try to collect as many balloons as you can. Use the arrow keys to move and space or up arrow to jump. Be careful when you jump with all of those balloons, they have a surprising amount of helium in them, you may float away. Use the weight to help keep you grounded. Be warned, you are unable to drop weights and if you can not move or collect more balloons then your journey has come to an end.
You can find the game on Itch.io here: https://b34k3rm33p.itch.io/balloon-baffoon Mac Windows Linux
| Source code | https://b34k3rm33p.itch.io/balloon-baffoon |
| Original URL | https://ldjam.com/events/ludum-dare/40/balloon-baffoon |
Ratings
| Overall | 1122th | 2.538⭐ | 28🧑⚖️ |
| Fun | 990th | 2.731⭐ | 28🧑⚖️ |
| Innovation | 860th | 2.852⭐ | 29🧑⚖️ |
| Theme | 561th | 3.462⭐ | 28🧑⚖️ |
| Humor | 815th | 2.396⭐ | 26🧑⚖️ |
| Mood | 1029th | 2.44⭐ | 27🧑⚖️ |
| Given | 24🗳️ | 11🗨️ |
@notpresident35 Wow, a little harsh don't you think? Was there anything in particular that you could elaborate on that was not so good so that, like you said, I could learn more?
Haha I'm sorry if I'm being a bit harsh, the concept is very cool ! Keep up the work :-)
In one game I got stuck in the middle (on the left side) of a cloud.
Congrats!
Besides the graphics and a few other things (user interface, a little bit of the physics), you did a really good job. I really enjoyed playing this game because I loved how it was quick and simple to the point (you don't need to understand anything). It was really fun and enjoyable.
I would suggest like most people, improving the graphics, but also, I would suggest tuning up the user interface. I am talking about the main menu and the game over screens. These screens have very small text inside the buttons and it isn't adaptive. This means that on my iMac, the buttons are huge but the text is tiny.


After fixing that and the graphics, you could improve some of the physics (which I don't see a huge problem with, but those things could always be improved). I made [an app](https://github.com/xeleration/fidget) that uses an algorithm for momentum and it could always be improved, just like other physics in games, they're never perfect.
Besides that, there could be more improvements you think of and then you could publish your post-LD release. Overall, I really enjoyed it and it's a great game!