SiniS is not in Space by BoltKey
SiniS is an online-high-score based shooter game where you set your score before playing the level, but the higher the score, the worse ship you have to survive with.
Play here: https://boltkey.cz/sinis/
In the main menu, you select a level, and then either set the score you will gain from the level, which will modify your ship stats, or you can customize your stats to get appropriate score.

If you want to play with stats the high score holders played with, just click at the name in the highscore list and that player's customization will load.
You can change your username. You are always given one at game start. You'll need to confirm the change by clicking the button.
Ingame, the only control is your left mouse button. Click and hold and your ship will follow your cursor.

Only the enemy bullets hurt you (not the enemies themselves), and your hitbox is relatively small.
Press Esc anytime to go back to menu.
There are 7 enemy types:
Blue Squares: they move randomly, and shoot randomly
Green Triangles: they move systematically, and shoot systematically
Green-blue Roundy-shapies: they will follow you, and if they get close enough, they feed you a heavy barrage
Green Tanks: They shoot huge bullets and spawn Blue Squares. Also, if you wonder where the name came from, this is where.
White Laser Turrets: They shoot continuous barrages with some pauses.
Orange Splash Turrets: They shoot high-damage bullets in all directions
Black Asteroids: I just had to add them I guess. Also, they don't shoot but damage you by hitting you directly.
There are 10 levels to try and get the highscore on. Good luck!
| HTML5 (web) | https://boltkey.cz/sinis/ |
| Other (web) | https://www.kongregate.com/games/absolutel/sinis-is-not-in-space |
| Original URL | https://ldjam.com/events/ludum-dare/40/sinis-is-not-in-space |
Ratings
| Overall | 209th | 3.619⭐ | 44🧑⚖️ |
| Fun | 141th | 3.679⭐ | 44🧑⚖️ |
| Innovation | 94th | 3.738⭐ | 44🧑⚖️ |
| Theme | 75th | 4.095⭐ | 44🧑⚖️ |
| Graphics | 573th | 2.619⭐ | 44🧑⚖️ |
| Audio | 477th | 2.202⭐ | 44🧑⚖️ |
| Humor | 466th | 2.213⭐ | 42🧑⚖️ |
| Mood | 415th | 2.925⭐ | 42🧑⚖️ |
| Given | 37🗳️ | 17🗨️ |
@darthnumbers Thanks. Music would make it definitely better, but I knew that *my* music would make it much worse. I settled for soft enemy sound effects and didn't experiment much more, because I know how my attempts at music turned out in my previous LDs :smiley:
Very Funy Game !!!! <3
I clicked on level 9 out of curiosity, and it took me 2 seconds to die!
The leaderboard is a very nice feature!
The leaderboard made this addictive !
Strong entry, with a clever interpretation of the theme.
The game leaderboards are basically in the hands of the users, which can either make it a nice competition by playing it fair or ruin it for everyone by "hacking" it (which is the case for many Kongregate games). For example, leaderboards in Anti-Idle the Game are not hacked simply because the author asked the users nicely to not hack the leaderboards. I am not going to go through the trouble of obfuscating my code, because I don't want to challenge the hackers for a fight, and it would still be hackable anyway.
And that's the sense of community here, that we can trust each other on such things (just like we trust each other on not doing vote manipulation, not making major changes to games after deadline and such).
And I am humbled that you went through the trouble of getting into the game from 5 different IPs just to get a message across.
Interesting/unique take on the theme!
It gets quite hard in the highger levels, almost impossible to win, but it is really fun!
Nice job!
If theres one gripe I have with the game, its that the controls make it quite frustrating, when the ship approaches where you have your cursor it kind of bounces back/forth and oscillates around it, for me it would have been far nicer if it had slowed down to "meet" the cursor and then still be pointing that same way you had been going as the ship had approached the cursor :)
Very difficult! If not only to a great deal because you felt motivated to beat the other highscores listed :D
Good work!
This is the most on theme game we've played. Really interesting mechanic, and approach to difficulty.
Also, the leaderboard settings reset, was a really cool idea for a high score game.
The UI at the beginning was a little tough to read. There was a lot of overlays, overlaying each other making it hard to read.
Fantastic work.