The Journey East by gallerdude
Find the mystical treasure in the East!
Traverse the dangerous 4 areas to find it.
What shall await you in... The Journey East
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Worked on something else on Friday and Saturday, hated & scrapped that.
Made this in 5 hours instead. It was very fun.
Traverse the dangerous 4 areas to find it.
What shall await you in... The Journey East
--------------------------
Worked on something else on Friday and Saturday, hated & scrapped that.
Made this in 5 hours instead. It was very fun.
| Windows (itch.io) | http://gallerdude.itch.io/thejourneyeast |
| Kickstarter | https://www.kickstarter.com/projects/581043983/the-journey-east |
| Original URL | https://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=16506 |
Ratings
| Coolness | 100% | 1 |
| Overall | 2.89 | 767 |
| Fun | 3.11 | 519 |
| Graphics | 2.25 | 839 |
| Mood | 2.54 | 745 |
| Theme | 3.40 | 715 |
Well done for making this in such a short amount of time, here's hoping next time around you an get a few more hours in :)
if you had added some proper physics based jump it would have become a good game.. Also on graphics can be improved
I think the fact that the controls are so simple managed to make it less frustrating. I made it to the level with the two cannons, and usually I would have given up way before then. You've got an impressive number of levels and obstacles for a 5-hour game!
Besides that, the jump was a bit too tight (It was hard to control, especially on the last levels) and the camera wasn't centered properly (referring to the level with the ghost tower, for instance) -for that last one it would have been better to set the drag point of the camera a bit left of the center-.
Other than that, I had fun with it. Cheers!
There are, however, some things that make it more pleasant to play. Like enemies right at the start, or long falling time. Or the difficulty.
- frustrating player respawn out of safe zone;
- enemy respawn;
- spikes colliders are too big at sides (too squary?);
- snowball is not visible behind the clouds;
- ending :-P