No Pain No Gain by Hagge

[raw]
made by Hagge for LD 44 (JAM)

Logo 0.png About: No Pain No Gain is a time managing shooter game. With a feel of tower defense and arcade.

Made by: Cursor Studios Code: Albin Haglund @Hagge 3D art: Hannes Karlqvist @Dhialga 3D art: Theo Fredsberg @Theoq Music: Emil Rosenkvist @Embro0404

Instructions: Defend the gem using your turrets. Move using WASD Shoot.gif

The turrets power comes from your health. Your health is displayed by the color of the lamp on your suit. Health.gif

Use the gem to heal when you are low on health Heal.gif Health.png

If you download the project from github: 1. Open link 2. Press clone or download 3. Download .zip 4. Extract .zip 5. Play the .exe file

Ratings

Given 7🗳️ 3🗨️

Feedback

SpeedFrame
30. Apr 2019 · 06:21 UTC
GREAT!!!
dusterherz
30. Apr 2019 · 11:59 UTC
The game has a lot of potential but with a azerty keyboard user this was pretty difficult to play with this special physics.
Also at start i didn't understand but after a moment I realised that the light was the life. A counter could be better to have a better appreciation when to stop and go back to get heal.
I think with a little bit more time and polish this game could be fun to play ! :)
Ausstein
30. Apr 2019 · 12:06 UTC
The game mechanic is verry inovative and fitting for the theme. Hoever the game is too slow paced in my opinion. I killed everything a second after it entered the screen
Nekorio
30. Apr 2019 · 12:09 UTC
At the beginning the mobs are very slow to come up, I thought it didn't work but when the show up I appreciate your game :)
I like the mechanics with the light
GaryS
30. Apr 2019 · 17:50 UTC
Fun to play... for me I think the first minute or two are a bit slow, before the number of enemies starts ramping up. I managed 4:50.
Oktarian
01. May 2019 · 12:48 UTC
Nice game & graphics! But very hard to play with an azerty keyboard.
Cubicode
01. May 2019 · 13:04 UTC
Cool game. Takes a while to get used to the controls.

I like the menu style and the switching when you click something.
hugolnx
01. May 2019 · 13:17 UTC
Really liked the game idea and the controls!! The graphics and sound are a bit too basic, though!
Also, I had to die once to discover I was losing health while shooting, probably having a health bar would help with that and also understanding that the middle heals the player ;)
Gassi Games
01. May 2019 · 13:20 UTC
Positive:
- Nice Transitions
- Great Idea, I really like the aspect of managing, when to heal and when to shoot/take damage

Negative:
- Could need some move visual things, like panning camera, camera shake on hits
- Real UI for the health would lead to better control.
- Feeling glitchy when walking into the center (collisions)

Overall a medium game, with lots of potential to become a good casual game! :)
Enjoyed playing it :)

Keep it up guys!
jadedResearcher
01. May 2019 · 13:54 UTC
Oh , I really like the concept of having to balance health and "are you shooting or not" in a tower defender.

I feel it could have been balanced better to make the earliest waves easier? Maybe bullets that take less of your health, and only very weak enemies at first? Because i legit died just from not being able to get away from a gun at first.
Jeremia
01. May 2019 · 15:25 UTC
Great game, I like how you can't use your mouse to aim, but instead have to use your postion relative to the turret.

The one thing I did not like was how the music got quieter while shooting.
Pusheeneiro
02. May 2019 · 14:31 UTC
Nice 3D art.
Deviant
02. May 2019 · 20:51 UTC
Good game, my only criticism is that the turret is automatically powered, which meant I couldn't just aim the turret ahead of time for enemies to come near, but maybe that was the point.