Life... yet, Death! by UgiWithAKnife

[raw]
made by UgiWithAKnife for LD34 (JAM)
Take the role of Death to eradicate the ever growing humans. Reap souls to improve your killing abilities and try not to be overwhelmed but the rise of humanity.

The theme we choose is growing.

Game by Microwave: Nikola Zugic - code, Senka Zugic - art

Thanks for playing and please leave some feedback.

Recommended in windowed mode.

Ratings

Coolness 50% 3
Overall(Jam) 3.20 632
Audio(Jam) 3.04 499
Fun(Jam) 3.12 547
Graphics(Jam) 3.12 686
Humor(Jam) 2.81 416
Innovation(Jam) 3.08 562
Mood(Jam) 3.54 262
Theme(Jam) 3.32 790

Feedback

Ogniok
15. Dec 2015 路 13:33 UTC
Unfortunately i could not download the game - the link to the google drive says i need a permission before downloading.
fullmontis
15. Dec 2015 路 13:56 UTC
Same, could not download it. It is a pity cause it looks like a fun game.
馃帳 UgiWithAKnife
15. Dec 2015 路 14:51 UTC
Sorry about that, it is fixed now.
Tasgardyen
15. Dec 2015 路 16:20 UTC
To fight against the growing population, as Death?? that's a good idea, i liked also all the powers you have to kill humankind, but I lack some gameplay that it's not about spamming the buttons and upgrading as fast as possible. Gj!! :D
stargardengames
15. Dec 2015 路 16:49 UTC
very cool take on the growth theme! very dark and interesting. if you take this game beyond ludum dare, maybe consider adding a pause function so you can upgrade your abilities without a time constraint and see more stats.
goodbadokay
16. Dec 2015 路 18:44 UTC
Oh
This game looks depressing, but interesting though
Nice take on a theme!
Ryusui
17. Dec 2015 路 00:41 UTC
I wasn't expecting to like this but I LOVED it. Dark and creepy to be sure but inexplicably compelling overall.
tantumgames
17. Dec 2015 路 01:04 UTC
Great job. Cool art and music.
shadow64
17. Dec 2015 路 08:17 UTC
I liked this a lot. I think it's one of my favorites that I've played so far. My controls were a little wonky, but I played in fullscreen so maybe that was the problem (didn't see you recommended windowed until after. Other than that I think if you keep developing this a slow introduction to each death strike would be useful. As would button shortcuts. Overall though, it was very entertaining and a lot of fun. Great work and congrats on finishing!
daveh
17. Dec 2015 路 23:41 UTC
Big audio points for using classic music that fits your death theme. It's pretty dark subject matter but it's fun in that cookie clicker kind of way.
kmakai
19. Dec 2015 路 15:23 UTC
Wow, this was so perfectly creepy. I really like that you took the theme and interpreted it as *stopping* something that is growing, contrary to what most did. The ending was perfect too, simple and effective. The two things that really made this shine for me was the animations and the sound design -- the music and the creepy sound, I don't even know how to describe it but it was spot on. Fantastic entry.
Drauthius
23. Dec 2015 路 12:39 UTC
Very nice concept with great audio and music.
zenmumbler
31. Dec 2015 路 11:26 UTC
I cal this game Killer Klicker. The reversed frantic music and the medieval style imagery create a good mood but I couldn't eradicate these pesky humans no matter what misery I deployed. Good fun though.