Danger Dolly by ambi

[raw]
made by ambi for LD 40 (COMPO)

vlcsnap-2017-12-18-09h26m07s180.jpg

Use mouse to move the hand, and the cart, by pressing down on the left button. Collect the required packages and deliver them to the striped yellow area.

You need to gather all the required packages at the same time to the dolly. Once the required packages and your cart are at the same time on the striped area, the cart will be unloaded and the next delivery will be engaged.

M to toggle music on/off.

Ratings

Overall 172th 3.675⭐ 23🧑‍⚖️
Fun 88th 3.85⭐ 23🧑‍⚖️
Innovation 117th 3.675⭐ 23🧑‍⚖️
Theme 78th 4.075⭐ 23🧑‍⚖️
Graphics 325th 3.325⭐ 23🧑‍⚖️
Audio 131th 3.525⭐ 23🧑‍⚖️
Mood 265th 3.225⭐ 23🧑‍⚖️
Given 30🗳️ 21🗨️

Feedback

BlackAtlas
03. Dec 2017 · 21:53 UTC
Lovely little game, I was actually getting pretty good at catching the boxes. Like you mentioned in the description, the box wasn't ever scoring, but I still had fun.
HDtv
05. Dec 2017 · 14:02 UTC
Cool game. The controls are easy, I was able to catch a number of boxes. Then get a bit confused on the scoring. Trying to stack multiple packages on the dolly at once was difficult for me. Some additional scoring may make the game more rewarding / fun. The things I did didn't frequently have any impact on the score board..
Adrien Dittrick
05. Dec 2017 · 14:14 UTC
I found myself using that Dolly much more like a baseball bat.
I had tons of fun trying to pull off the perfect trajectory to make the box land on the yellow stripes lol
chriiis88
18. Dec 2017 · 10:39 UTC
Surprising how much fun it is, well done. Shame that this one damned cane pushed off the other seven that I already had stacked... T_T
boorik
18. Dec 2017 · 11:12 UTC
Same thing than @adrien-dittrick I throw everything from the falling point to the goal :)

It's pretty fun.
SvartTand
18. Dec 2017 · 13:49 UTC
Quite fun game it got really hard when you had to get 5 boxes... Nice music! But why weren't you able to put dolly completely horizontally? it would have helped a lot.
HuvaaKoodia
18. Dec 2017 · 14:20 UTC
Excellent idea, never seen one like this before! Sure, physics based stacking challenges are a thing (in real life too!), but the dolly adds a whole new dimension to the exercise.

After each successful haul came a *sigh* of defeat. Now, how am I going to pull this next one off? The sigh deepened with each task ultimately transforming into a *shocking gasp* at 8 action figures? *You must be mad!* The only way to manage that is to hook the figures to the top and the bottom of the dolly, a challenge very much down to chance!

Eventually I managed it after many tries and much gnashing of teeth. Not going to try that again... Surprisingly the action figures did not disappear upon delivery so I used one of them to help with the last 7 spinners task. A push over, not quite the finale I was hoping for. Was that intentional?

The presentation is adequate. A background image and a few effects would improve the graphics side of things. The music, while cute and appropriate, does repeat itself too often. The sound effects are also average at best, Sfxr is easy to spot now-a-days.

Good job!

Overall: *Good (4.0)*
Fun: *Great (4.5)*
Innovation: *Amazing (5.0)*
Theme: *Amazing (5.0)*
Graphics: *Above average (3.5)*
Audio: *Above average (3.5)*
Mood: *Above average (3.5)*
🎤 ambi
18. Dec 2017 · 14:43 UTC
@HuvaaKoodia: No the figures not disappearing is not intentional, unfortunately some bugs still remain. Thanks a lot for the in depth review!
oab
28. Dec 2017 · 15:31 UTC
Fun game but I can't put 3 canes and 1 box in the cart. :')
explorer
28. Dec 2017 · 17:31 UTC
I like the idea and it is fun to play, but I don't understand what the goal is, I deliver stuff to the yellow striped area and nothing changes.
maysick
28. Dec 2017 · 18:19 UTC
Took me a second to realize you could move the hand up and down.

Interesting and well put together. I could only beat the 8 candy cane level once I got one stuck in the cart though :)
gamepopper
28. Dec 2017 · 19:19 UTC
Pretty clever idea for a physics game, controls seem straightforward, would be nice if there was a way to speed up the conveyor belt so you could get the item you want quicker. Still a good job gameplay wise!
🎤 ambi
28. Dec 2017 · 19:26 UTC
@gamepopper: That's a very good idea. Probably first thing I do if I ever make a post-compo version.
LeReveur
28. Dec 2017 · 19:51 UTC
Simple, fun and very hard hability/puzzle game! I gave up with the goal of 2 of each, not finding how to get all those to fit together, and how to get it to the striped area. Neat idea, good job!
Bookworm31
28. Dec 2017 · 20:49 UTC
Neat game! I like the concept and enjoyed trying to figure out how to get everything to fit together (I got stuck at 5 boxes). Slightly more freedom of movement (fully horizontal, vertical movement) would have been nice to have. Overall, nice job!