Galaxtris by imod

[raw]
made by imod for LD 41 (JAM)

Top_image.png

Galaxtris is the mix of classic space shooter and Tetris mechanics.

Collect blocks to construct figures, break lines to get lives. Get the highest score!

Controls:

  • move - WASD or Arrows
  • shoot - SPACE or J
  • rotate - SHIFT or K

gamplay.gif

Authors:

  • gridsane - code
  • Batareyka - music, sound, graphics
  • akintsevil - graphics
  • Isariby - graphics
  • i-mod - code

Ratings

Overall 53th 4.132⭐ 21🧑‍⚖️
Fun 70th 4.025⭐ 22🧑‍⚖️
Innovation 39th 4.2⭐ 22🧑‍⚖️
Theme 3th 4.632⭐ 21🧑‍⚖️
Graphics 182th 4.15⭐ 22🧑‍⚖️
Audio 197th 3.711⭐ 21🧑‍⚖️
Humor 568th 2.906⭐ 18🧑‍⚖️
Mood 175th 3.806⭐ 20🧑‍⚖️
Given 20🗳️ 14🗨️

Feedback

dignifiedweb
23. Apr 2018 · 22:19 UTC
Extremely cool, good job!
rkoshino
23. Apr 2018 · 22:34 UTC
dont know what is happening, my ship is moving so fast that i cant play....
gridsane
23. Apr 2018 · 22:47 UTC
@rkoshino we just published new version with fix. Thanks for reporting!
pRoFiT
24. Apr 2018 · 06:57 UTC
Nice, this plays well. never got to clear any blocks if that was something it did. but shooting game was fun.
Articulated9
24. Apr 2018 · 06:59 UTC
Wow, this was really good! Managed to pick up the mechanics within the first half-dozen deaths, after that it was straightforward! I say straightforward...I died again and again and again! But I went back again and again too, so it was clearly doing a lot right!

Graphics were gorgeous, music and sfx fit the style well. The bullet hell and tetris themes definitely felt incompatible! (in a fun way! :smile:)

FYI I did run into a bug - when the ship had a full tetris piece, if I held down the fire button and pressed the rotate button it skipped the ship to the very edge of the view.

Tidy this up a bit and add a story mode and you've got a release here! Good entry!
Avinash
24. Apr 2018 · 07:07 UTC
Cool idea and it was fun to play. Overall the game is pretty good.
lina tykwa
24. Apr 2018 · 11:51 UTC
So nice idea and I really like art :з
anaticula
03. May 2018 · 18:33 UTC
Really challenging game with great idea and performance! The most hard part when enemies start to shoot and you have to watch simultaneously at enemies, bullets and blocks! I gained 132 points but didn't manage to clear blocks) and at first i didn't understand that green lights on sides of blocks show how i can connect them)
smaganik
04. May 2018 · 15:26 UTC
Very solid entry, good job!
TheCze
08. May 2018 · 22:03 UTC
Very nice (and visually extremely appealing) graphics, music and original genre combination. At first I found it very difficult but then I encountered that I could shoot all the time and now this game is really fun. Nice job!
salyon
09. May 2018 · 15:22 UTC
Ahahaha, that was really cool!

I loved the idea, animations, visual and production, nice polish!

I think that the ship's movement is a little too fast tho, and it was not fun to get hit by the enemies that spawned on my face while I was trying to place the pieces, there could be more feedback on the spawners.

Great job anyway!
Hyohane
09. May 2018 · 16:52 UTC
Definitely a well executed combination of incompatible genres. It is a bit inconvenient that you have to go to the upper edge of the screen, where you run into enemies and the placement of the blocks doesn't always perfectly align with where you intend to place them, but it's still great for a game jam game. The instructions could have been more clear, for example, you can only rotate blocks if you have 4 collected or that you don't just have to connect blocks at the green edge, but also have to fly in the opposite direction of the green edge. It looks good, it plays well, so it's a positive rating from me.
Shivur
09. May 2018 · 18:38 UTC
Very good game. I like the mix of the genre. Very polished.
differentname
09. May 2018 · 20:29 UTC
Fun game, with impressive art and polish. It felt a bit too tough and somewhat random getting up to the very top row without getting hit by enemies, since it's so close to the edge of the screen where enemies appear.
John Timora
09. May 2018 · 21:00 UTC
Fun Game Great job it just would have been nice if the enemy bullets didn't last forever.