Village's Gods by Glauber

[raw]
made by Glauber for LD 43 (JAM)

A game where you must sacrifice your people to make the Gods happy, while still trying to prosper. Make the Gods happy and they'll help you, fail to please and suffer their wrath.

If you record your gameplay (youtube, twitch etc) please post a link on the comments.

Banner.png

Song Credits:
Main Theme - Town 3 by Alex McCulloch (https://opengameart.org/content/town-3)
Game over - Death is Just Another Path by Otto Halmén (https://opengameart.org/content/death-is-just-another-path)
Sacrifice bell sound by Ulrich Metzner (https://opengameart.org/content/church-bell)

Ratings

Overall 858th 2.978⭐ 25🧑‍⚖️
Fun 945th 2.563⭐ 26🧑‍⚖️
Innovation 877th 2.688⭐ 26🧑‍⚖️
Theme 321th 3.771⭐ 26🧑‍⚖️
Graphics 699th 3.146⭐ 26🧑‍⚖️
Humor 568th 2.739⭐ 25🧑‍⚖️
Mood 806th 2.896⭐ 26🧑‍⚖️
Given 26🗳️ 3🗨️

Feedback

Jnightlight
04. Dec 2018 · 00:21 UTC
When I play on itch.io, I can't see the background!
The sound design and menus look good though, and the management system is pretty fun!
Hilvon
04. Dec 2018 · 00:30 UTC
The breakpoints for housing and Food are not really clear, so it's kind of hard to keep up with expanding the village to make do with growing demand for sacrifice...

Also the general idea would always to hire more skilled people, and sacrifice less skilled ones, so tactical depth is not really there.
thedarkmagi
04. Dec 2018 · 01:45 UTC
It'd me nice if the game gave more feedback when the player did something, or if anything in the background moved
co181127
04. Dec 2018 · 01:48 UTC
good game ,have a great model and peaceful sound effect
MrRyzen
04. Dec 2018 · 02:25 UTC
Great music but man this game is hard.
Mimi522
04. Dec 2018 · 10:25 UTC
I agree it's not very clear. The math we used to make the calculations is a little strange and we decided we didn't want to overload the player with that information. About the sacrifice, if you sacrifice people less skilled you have higher chances of getting a debuff from the Gods. We are probably gonna include that on the tutorial to be more clear. Thanks a lot for taking the time and playing our game, we appreciate it! @hilvon :smile:
Morg
05. Dec 2018 · 08:53 UTC
I enjoyed the music and the vibes of the game, but I wish there was a bit more to do. The wood and food resources felt to me like they did the same thing, would've probably been easier to pack them together into a single resource to make it easier to approach.
Kobrar
06. Dec 2018 · 02:42 UTC
I wish the game actually allowed me to pick my sacrifices from the whole village. The randomizer also can really screw you over, giving only low level vilagers. The concept is definitely worth exploring in management genre.
MKnooihuisen
08. Dec 2018 · 02:44 UTC
Played on Episode 1 of Ludum Dare to Play over at twitch.tv/cyberlightproductions