Shoodoku by BonyBits

[raw]
made by BonyBits for LD 41 (JAM)

Shoodoku combines a top down shooter with a classic SUDOKU game.

Shooting enemies also alters the cell values of the Sudoku-floor.
New waves of spawning enemies will shatter your concentration and tear your nerves!shoodokuscreenshot.PNG

Ratings

Given 1🗳️ 4🗨️

Feedback

pandademic42
23. Apr 2018 · 02:54 UTC
First of all, as a Soduku lover, this game is FLIPPING AMAZING and so much fun!!
The health level is good, a little forgiving.
The theme is a very fun mix of Soduku and Shoot Em Up.
And it's incredibly challenging, even for one who can do sudoku in pen. XD

TIPS:
-It definitely needs music or at least sound.
-I went to the main menu to restart, started a new game, and suddenly I couldn't move? So I force quit and went back in.


Great job though! I'll keep this on my computer to play during work. XD hehe. I mean, *after* work.
NicMagnier
23. Apr 2018 · 16:42 UTC
That is an excellent use of the theme. Really great idea.
But that way too difficult to me.
pandademic42
27. Apr 2018 · 15:06 UTC
I did it!!! Holy fudge favorite game. ![Screen Shot 2018-04-27 at 10.03.03 AM.png](///raw/902/3/z/14494.png)
Evan Minto
27. Apr 2018 · 15:14 UTC
Fantastic idea, but unfortunately I'm no good at sudoku! Adding the shooting mechanic makes it almost impossible for me to keep track of the numbers. But this seems like a ton of fun for people who are better at sudoku. There'a lot of interesting challenge to balancing the need to kill the enemies with the need to control the numbers. I agree with other commenters that it could use some music/sound effects.
CaptainPilot
27. Apr 2018 · 15:37 UTC
Interesting concept but the variation in playstyle means I couldn't think! Probably needs a little more downtime between waves.
Killnaprimer
27. Apr 2018 · 15:51 UTC
Wow. You truely embraced the theme! Great idea but very hard.
GameDevMumin
27. Apr 2018 · 17:08 UTC
So difficult :D Sound effects and some feeling should be added here, but it is okay, just develop it. I was surprised that I had to shoot to change a number, crazy!
The_Icy_One
27. Apr 2018 · 18:49 UTC
That was really stressful. I feel like the random variation in waves, while sometimes providing a welcome respite, was occasionally a little too random, and a few times a new wave would spawn just after I cleared one. Maybe wave timers could be dependent on the difficulty of the wave before them? I'd also personally like the difficulty to increase with the number of tiles found, along with possibly some small bonus for completing a set of tiles like bonus time to next wave or health regen.
Teklarit
27. Apr 2018 · 20:53 UTC
I love sudoku. Shooting & sudoku really works!
(My wishes: want sound effects, maybe different controls(how about shooting with arrows?))
5 star!
LeReveur
29. Apr 2018 · 00:35 UTC
Arrrrrrrrrg! How am I supposed to concentrate while those… Those… How is it even possible that furnitures *attacks* me?! That's a nightmare… T_T If only I could… I could… Wake up…

As you have probably understood, I didn't make it to the end - I mean, the end of the sudoku, *my* end, no matter, I just have to try solving the sudoku. And so, I think the theme is fully observed here. Well done - and bravo to the ones who have better concentration than me, and have win this very challenging game. ^_^