Invisible World by wpossum

[raw]
made by wpossum for LD 41 (COMPO)

Invisible World is a cross between a memory game and a platformer. The goal is to get from the start platform the the finish platform without falling, but because you cannot see the platforms in-between, the game becomes significantly more challenging and frustrating.

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Willops
23. Apr 2018 · 16:58 UTC
This game desperately needs a bit more player direction. As it is now it's a glorified guessing game, which is NOT very fun. It would have been much better if the platforms were shown briefly before the level starts, that way the player is tasked with the challenge of remembering them properly. Or maybe if platforms revealed themselves when you stepped on them. It feels like I'm just jumping around randomly, hoping I don't fall to my death.
DigNZ
26. Apr 2018 · 06:43 UTC
The music is.... intense.
Challenging game, a simplified version of the learn by dying type game like Limbo. As @willops says it feels a but random and guessing, I thought you might see the platforms or uncover them, but it works like this too - though a bit more frustrating!
p-r
28. Apr 2018 · 13:55 UTC
cool combination with the memory theme, but it gets a little annoying with all the trial and error. I think the ideia proposed by the commenter above could improve that.