The Return by seizethedia
Hello friends! I am a solo-dev, this is my 3rd LD and as always it has been a HUGE LEARNING EXPERIENCE!
The Return is a turn-based dungeon crawler made in 72 hrs. My goal was to make a hectic, dangerous, turn-based experience, where every step you take could mean death. Space to move becomes limited as the evil poison in the air spreads…
There was more to explore with this idea and there was tons more I wanted to implement, but alas I am one dude still learning how to pixel barely getting by with coding. But that's why I'm here! LEARN!
Hope you enjoy it!
Instructions: UPDATE New tile indicators! New Abilities UI! < ---- Use your first ability to clear poison at the cost of HP
Tiles that blink indicate incoming poison, those tiles are still walkable but have a chance to turn into poison. If you're standing on poison when your turn ends, you will die.
W, A, S, D (North, West, South, East) // Q, E, Z, C (North-West, South-West, South-East, North-East)
or for Numpad users - 8-4-2-6(North, West, South, East) // 7,1,3,9(North-West, South-West, South-East, North-East)
Walk unto a tile to:
- Attack!
- Grab and equip an item! ( You will auto-drop any currently equipped)
- Consume Food to gain HP!
- Gain XP from killing stuff!
- Level up for max HP Boost and a new ability!
Mouse-over items, enemies, and tiles for a tooltip info panel!
| HTML5 (web) | https://seizethedia.itch.io/the-return-home |
| Original URL | https://ldjam.com/events/ludum-dare/42/the-return |
Ratings
| Overall | 666th | 3.316⭐ | 21🧑⚖️ |
| Fun | 690th | 3.139⭐ | 20🧑⚖️ |
| Innovation | 454th | 3.316⭐ | 21🧑⚖️ |
| Theme | 201th | 3.974⭐ | 21🧑⚖️ |
| Graphics | 697th | 3.289⭐ | 21🧑⚖️ |
| Audio | 322th | 3.368⭐ | 21🧑⚖️ |
| Mood | 373th | 3.368⭐ | 21🧑⚖️ |
| Given | 14🗳️ | 19🗨️ |
I like your take on the theme. Good job on your entry.