The Pendant World by Jerm

[raw]
made by Jerm for LD 38 (JAM)

Play online at http://jerm.geek.nz/ld38/

The Pendant World is an interactive story set in an alien world.

Control the player with the arrow keys. Interact with things by walking up to them. Explore the world. Have fun!

Made with JavaScript and programmer art. Has no audio. Should work in all recent browsers.

Title.png

Progress4.png

Screenshot1.png

Ratings

Overall 728th 2.6⭐ 27🧑‍⚖️
Fun 772th 1.76⭐ 27🧑‍⚖️
Innovation 746th 2.08⭐ 27🧑‍⚖️
Theme 456th 3.292⭐ 26🧑‍⚖️
Graphics 689th 2.36⭐ 27🧑‍⚖️
Mood 527th 2.96⭐ 27🧑‍⚖️
Given 20🗳️ 23🗨️

Feedback

La mecanique du plastique
30. Apr 2017 · 10:08 UTC
I liked the design of the small aliens, nice !

The story was not very clear to me though, I didn't understand when and why the mood changes occurred. And also I couldn't grab any of the little things on my path, like the small flowers in the pic above. If those are part of the background I couldn't figure out what to do beside that.

Anyway good job for your game !
Clothos
03. May 2017 · 20:10 UTC
I got through to the end. Is the moral that everyone leaves and you end up alone? Now I'm depressed. Poor triangle guy.
Lucy Linder
07. May 2017 · 08:08 UTC
I didn't quite got the story. The movements of the character are also a bit rough. But all in all, I still enjoyed it. Bravo !
rpmoura
07. May 2017 · 22:36 UTC
Hey I didn't understand where to go once the darkness fell and the game returned to the inside of the pendant (?). I also didn't understand the story.

On the plus side the characters were cute and you were spot on with the theme.
DavidRico
10. May 2017 · 06:58 UTC
Good idea with the theme use, but I didn't get the story at all. Movement felt strange, I think your collision masks are a bit larger than they should be. But nice entry! Keep it up!
undefinist
10. May 2017 · 07:27 UTC
As everyone else said, I don't really understand the story! Programmer art isn't so bad -- and even adding a bit of detail like shadow would have made the game more alive. My biggest complaint is I walk too much for no reason. Why do I have to walk like so many loops every time? Walking a single, long path is not exploring the world -- it is dull and boring. But other than that, good effort! :)
Laaph
10. May 2017 · 08:36 UTC
:'(
jk5000
10. May 2017 · 08:48 UTC
The game is easy to play, and the graphics is simple and cute. The story is sadly super confusing.
BlackRose
12. May 2017 · 00:28 UTC
The game its cute and the concept is great! The story is sadly but its not too clear for me and the game its a little bit easy i think, i dont know if that its the idea. I like the game and the concept ^^
ectucker1
13. May 2017 · 17:04 UTC
The concept of a whole world on the pendant is a really cool take on the theme.
I'm not certain about the story, but I think it's something like Horton Hears a Who where the triangle guy notices the small world and is rejected by everyone else? And then the round guy on the pendant leaves? A bit of music would have helped for understanding the mood, at least.
akai_0okami
14. May 2017 · 03:24 UTC
I didn't get what the story was, but good effort on the game and the art :)
Nimbus
14. May 2017 · 08:54 UTC
I am confused... I was a triangle and now I'm a purple guy with weird hair? Forever?
Jaenis
14. May 2017 · 09:35 UTC
Such a Dark Souls-style storytelling! Really letting it open for player to try to understand it from behind the scenes. Cool stuff!

Great game!
Jordgubben
14. May 2017 · 09:50 UTC
Not entirely sure what's going on in this game, but it did manage to keep me curious somehow and I played it to the end (I think?).

Sound really is missing though. Maybe next LD?
btwj
14. May 2017 · 09:59 UTC
I like the concept, but the story isn't exactly clear to me. Otherwise, the art is cute and works. You may wish to tweak the movement and collision to make it smoother. Good job on this! :)
PietPtr
14. May 2017 · 15:55 UTC
The art may be "programmer art" (love this term :P) but it works well with the game :)
rubyleehs
15. May 2017 · 02:05 UTC
I have no idea what occurred from start to end.

Interactions was pretty err...normal.

Everything else i felt like saying is already in the comments above.

Though, it successfully made me curious enough to finish it from start to end so you have that going for you.
boorik
16. May 2017 · 16:11 UTC
Good job.