Human Powered Rocket by GoldRanger
In the coming future, the population is growing fast and We need more Living Place!
Therefore, our government started their SPACE Project which is using a Human Powered launcher.
Officer, you are assigned as this project's leader. Just spend as much "Man Power" as you want!
How To Play
Mouse for Aim and Left Click to send launcher

Space to Push in the wall to fire your astronaut

Walkthrough:
https://www.youtube.com/watch?v=cTPGzrJVBO4
IMPORTANT NOTES ↓↓↓↓↓↓↓↓
This is the indicator of Current Stress Level in the Cage ↑ ↑ ↑ ↑ ↑ ↑
More Human = More Stress
Once you Passed the red line, it shoots out the astronaut when you stop pressing Space
So try your best to
smash your Space Key as fast as you can and release it when you can't hold the speed!
(let the indicator go as high as it can before you stop)
Btw, after reaching all target(upgrade), my highest record is 36244m!!
| Windows | https://goldranger.itch.io/morelivingplace |
| HTML5 (web) | https://goldranger.itch.io/morelivingplace |
| Source code | https://github.com/fd8783/LD42-MoreLivingPlace |
| Original URL | https://ldjam.com/events/ludum-dare/42/morelivingplace |
Ratings
| Overall | 276th | 3.5⭐ | 42🧑⚖️ |
| Fun | 161th | 3.6⭐ | 42🧑⚖️ |
| Innovation | 99th | 3.75⭐ | 42🧑⚖️ |
| Theme | 176th | 3.913⭐ | 42🧑⚖️ |
| Graphics | 244th | 3.55⭐ | 42🧑⚖️ |
| Humor | 8th | 4.175⭐ | 42🧑⚖️ |
| Given | 38🗳️ | 21🗨️ |
While the game did end up playing mostly as a space spamming simulator, the concept was brilliant and fit the theme perfectly.
Nice job!
It did get rather easy once I understood the controls however, reaching every goal with the first attempt.
Could perhaps have tried to add some more difficulty.
@thegunmaster
sorry I have played Minecraft before but I don't know what is old mob packing.
Here is my brain storm process:
1. What will happen when things are getting too crowded?
2. Maybe something inside the crowd will bounce out?
3. How about making a game that a man bounce out from a crowd and fly to the sky!!! wWWWOOOOOOHOOOOOOOOOOOO
The game seems fun, but actually, I can not play to it. ^^' Maybe am I stupid ? x)) An in-game tutorial could be usefull I think ^^'
I am waiting for your message before rating it ^^
The main point to let the man fly high is :
1. add human until the cage is full (the add human button will turn to black)
2. smash your spacebar
3. release when the bar reaches the highest point you can let it be
Which means it didn't count about how long you smash your spacebar, it's about how high the stress bar reached when you release the last hit of your spacebar.
I am really sorry about not having a clean tutorial, I don't really know how to present the mechanism in a good way.
I have spent some time thinking how should it count for the power to fly when I was making this game, maybe it's just not a good choice.
Big thanks for giving me another chance to explain before you rated. Thanks a lot, I hope you can understand it.
I am sorry about that :( I will try to take a look with the problem.
anyway thanks for spending time on my game! have a nice dayX)
Good Luck🍀
Y'know what lemme go try one more time...
OK I got higher that time! 74 meters. Before I wasn't re-adding humans after the rocket setup, which had killed a few of them. I don't know how to stack the multiple rocket guys like you do in the video though, since when I send a second rocket, it seems to just kill all the people including the previous rocket guy. Sorry if I'm being slow!
But funny idea and cool style!
First, thanks for spending time on my game!
To stack up people, it required you to unlock a new type of human after you fulfill some target(a short guy with fuel tank)
I think if you can get 74 meters high, you should be able to get higher than 80 meters as well!
Maybe I set the target too high,
Or the power calculation I set up for my game is just not fit, you are not a first people who can't get through the first 80m in my game, I think there are more of them behind the comments.
I am sorry for giving you a bad experience.. sorry about that...
I really appreciate that you let me know that, thank you
maybe that's misleading you because there are some unlocked stuff for the previous target reached.
Does any one know how to fix the video playing problem?
I have to press the space bar VERY quickly to get a decent height, even on some of the earlier levels. Maybe it would be better if you tune down the difficulty a bit (like making it easier to reach the "red" zone) and increase the number of levels? Just a piece of personal opinion 😁. Anyways, good job!
oh my god, finally I found the keyword, all players need to do is pressing the spacebar as fast as you can and release when you can't hold the speed!
Thanks a lot, now I figure out how should I write the tutorial 😂
For the number of levels, I agree with you, maybe I can also add something like milestone reward notes so the player can clearly know what they can get at different level.
I think I will not make a post-jam version for this but these can be a valuable experience of game designing.
Big Thanks! Great Comment!
Serious this game was mad funny, but kinda boring without any music or anything other than make guy go higher... Great idea, needs some polish.
Maybe making Web version is not a good idea :joy: , I don't know
Music is always my biggest weak point, I hope I will be able to make some music in my next jam (actually I have this wish every jam :stuck_out_tongue_closed_eyes: )
Thanks for playing!