Cordinatos by PTSnoop
A frustrating abstract game, thrown together in two hours on Sunday evening.
Your aim is to grow the circle so that it fills the screen. Moving the circle over a target makes it bigger. Over time, the circle will shrink - and the larger it is, the more rapidly it'll shrink.
The keyboard controls are shown in the top left and top right corner of the screen - one button to push the circle left, and one to push it upwards. But each time you hit a target, the controls will change. And what was once "up/left" can easily become "left/aargh why is this button not doing anything". Good luck!
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EDIT: Web version added. Thanks, rnlf!
Your aim is to grow the circle so that it fills the screen. Moving the circle over a target makes it bigger. Over time, the circle will shrink - and the larger it is, the more rapidly it'll shrink.
The keyboard controls are shown in the top left and top right corner of the screen - one button to push the circle left, and one to push it upwards. But each time you hit a target, the controls will change. And what was once "up/left" can easily become "left/aargh why is this button not doing anything". Good luck!
---
EDIT: Web version added. Thanks, rnlf!
Ratings
| Coolness | 45% | 1562 |
| Overall | 3.63 | 193 |
| Fun | 3.30 | 371 |
| Graphics | 3.04 | 509 |
| Innovation | 3.67 | 188 |
| Mood | 2.81 | 589 |
| Theme | 4.13 | 133 |
The visuals work good for this kind of game.
Anyway, great, polished minigame, appealing visuals, awesome work for 2 hours!
I would suggest possibly adding some logic to make sure that the target doesn't spawn within your circle (several times when the circle got big enough, it would grow several times in a row immediately.
Overall great job, I like the idea of the two button controls changing over time!
Excellent interpretation of the theme. and I managed to win!