Cultist Clicker by TheseusInABottle
Sacrifices must be made. But why are we making these sacrifices. The same reason we do anything to watch numbers go up! Click your way through the bodys of as many hopeless sacrifices as your mouse can take, and once it gives out just chock it up to another sacrifice and go buy a new one. Now go forth and click. Click untill you die.

Bugfix Log: After checking the Compo rules and seeing that minorbug fixes are allowed I have updated the games final build so now players will no longer see pints as what they are clicking for and will instead see "Sacrafies".
Ratings
| Overall | 484th | 2.531⭐ | 67🧑⚖️ |
| Fun | 484th | 2.333⭐ | 68🧑⚖️ |
| Innovation | 506th | 1.788⭐ | 68🧑⚖️ |
| Theme | 274th | 3.417⭐ | 68🧑⚖️ |
| Graphics | 463th | 2.386⭐ | 68🧑⚖️ |
| Audio | 379th | 2.074⭐ | 63🧑⚖️ |
| Humor | 300th | 2.5⭐ | 64🧑⚖️ |
| Mood | 414th | 2.582⭐ | 63🧑⚖️ |
| Given | 53🗳️ | 50🗨️ |
I'm done, this is getting too crazy, ill leave the tab open and see how far I come.
Overall for a clicker game this is pretty good, one thing I did really miss was the amount of sacrifices per click. At some point it takes SO long to click youre way to the next upgrade. For a first game: pretty legit, put it on my list for games to be rated after the timer runs out.
but the Click sound is not that great.
not really a fan of clicker games, but still clicked for quite a while ;)
have to say i did't really get it
why does changing weapons lower my sacrificed count and whats the difference between pints and sacrifices
Just a few thoughts for you. The abilities don't display how many of them you have taken. You don't see how many automatic sacrifices per second you have. I would remove the click sound on the body as it only plays after you release the mouse and its really not necessary. More variety in the abilities would have been nice. From what I'm seeing I can only increase the number of sacrifices per click or the number of automatic sacrifices per second. Though, truth be told I'm not sure what else you could have added. So this one might be a none issue.
Congrats on completing your first Ludum Dare! Hope to see you in the next one.
Great job completing a game in time though! That's huge and really fantastic. :)
Edit: left window open, watch some videos, came back and it was finally loaded. No idea why it took so long. Anyhow...You hit the theme on the head.It can be more fun when people get more inventive with it but I shan't complain. Being that this is your first LD, I think going with a simple game like a clicker is actually a really good idea. I noticed that for some reason, the prices of upgrades were pretty slow to upgrade, I'm assuming that's a bug. Just wanted to say, great job getting a game completed on your first LD, that's a great experience to have under your belt! Hopefully you'll join us again in this zany tradition.
It could be better, of course, but I enjoyed it anyway :)
My only issue about it is that the last item on the list isn't as rewarding as I hoped it would.
It could have been something like "Sacrifice yourself | +10 Pints" and then it's the end of the game xD
Anyway, great job, I hope you'll Ludum dare again next time!
That being said, I did click it like a maniac until I had half of the shop unlocked 😂. So good job! The sound effects and the graphics were fitting, would have liked to hear some ominous music too 😈.
But even though it wasn't full of wild innovation or complex mechanics, you had some nice graphics, and strong theme usage. The meat cleaver was a nice touch, too!
Solid first entry, welcome to the compo!