Flowershop Tale by Geti
An unfinished game about running a shape shop as a
flower person. Due to poor business decisions in
the months before, you're behind on rent and need
to turn the shop around quickly.
Fortunately you just sell shapes to folks who walk
in off the street and its not so hard :)
===================================================
Controls:
Left and Right arrows, or A and D (or a mixture)
===================================================
Windows only for now. If I can get it compiling
elsewhere I'll let you know.
Missing content:
- win/lose condition ("the big one")
- backstory
- day transitions
- probably lots more
If I get time tomorrow I'll hammer down the most
obvious of these, but it's kind of a dead-end
gameplay wise so has mostly just been an art,
music, foley and programming exercise :)
flower person. Due to poor business decisions in
the months before, you're behind on rent and need
to turn the shop around quickly.
Fortunately you just sell shapes to folks who walk
in off the street and its not so hard :)
===================================================
Controls:
Left and Right arrows, or A and D (or a mixture)
===================================================
Windows only for now. If I can get it compiling
elsewhere I'll let you know.
Missing content:
- win/lose condition ("the big one")
- backstory
- day transitions
- probably lots more
If I get time tomorrow I'll hammer down the most
obvious of these, but it's kind of a dead-end
gameplay wise so has mostly just been an art,
music, foley and programming exercise :)
Ratings
| Coolness | 57% | 3 |
| Overall(Jam) | 3.16 | 668 |
| Audio(Jam) | 3.50 | 240 |
| Fun(Jam) | 2.54 | 955 |
| Graphics(Jam) | 4.21 | 123 |
| Humor(Jam) | 2.95 | 339 |
| Innovation(Jam) | 2.73 | 777 |
| Mood(Jam) | 3.58 | 242 |
| Theme(Jam) | 3.73 | 463 |
The mumbling is indeed me, wished the girlfriend was in at the time so I could have more than one voice ;)
Indeed, shame there's not too much to play. We'll see if I get time to actually put a story and win condition to it, but it seems it wont happen before the deadline.
Looking at the other comments, this is probably a problem on my end. The game seems to be based on SDL, so I wonder if it's somehow trying to use some of the SDL 1.6 DLLs I have on my system instead. (SDL has been problematic to setup before...)
@Jwatt - thanks for trying it at least; 1.6 is a weird "in between beta" version of SDL anyway, the last official one before 2.0 was 1.2 as far as I know. I'd probably remove whatever you've got installed, 99% of games that use SDL just bundle it directly (as I have here) on windows because as you've seen, trying to set it up globally is problematic.
There's not much too the gameplay, but it feels like the start of something like Painters Guild.
+ Art and sounds are great
+ Nice concept
Con:
- As already mentioned, not much to play
- More buttons control would be nice, but then it wouldn't fit the theme...
Obs:
o Recettear should be a nice reference
Great work!
I'll probably not be continuing this game directly (at least for now/in its current form) but its quite inspiring to see other games in this sort of space doing well.