Γber Connected by ohsqueezy
:pill::pill::pill::pill::pill::pill: p l a y :pill::pill::pill::pill::pill::pill:
This is a game about Altered States. You are an Uber driver but for delivering drugs. Customers call their orders in, and you must catch the pills as they scroll by. Press the UP button to move the screen down and release it to bring the screen back up.
Ratings
| Overall | 738th | 2.526β | 21π§ββοΈ |
| Fun | 671th | 2.526β | 21π§ββοΈ |
| Innovation | 569th | 2.778β | 20π§ββοΈ |
| Theme | 776th | 1.722β | 20π§ββοΈ |
| Graphics | 692th | 2.3β | 22π§ββοΈ |
| Audio | 464th | 2.444β | 20π§ββοΈ |
| Humor | 428th | 2.471β | 19π§ββοΈ |
| Mood | 720th | 2.294β | 19π§ββοΈ |
| Given | 19π³οΈ | 9π¨οΈ |

you have a visual glitch at the ends of the screen, and behind moving pills, not sure what's causing it..
:(
I think that the weight of the car really felt right, so for the most part it felt like misses were your own fault. The control felt really tight. One thing I did notice though is that sometimes pills would show up that were just impossible to catch no matter what you did, which didn't really feel fair. Maybe there could be a maximum range/time between pills based on the player's momentum, and to increase difficulty the size of the pills could shrink, or the rate of incoming pills could increase more quickly or something.
The only other thing was that I found the very beginning really confusing. Maybe there should have been a grace period with no pills at first to help the player clue in on where the sprite is, especially with the trippy graphics. An intro animation to help them focus on only the car might have helped too; I just found at the very beginning the screen was busy and I didn't pick up on what I was supposed to do right off the bat.
Overall a blast to play and addicting. Really felt polished to me too. Great job on the entry! I hope you enjoyed making it and the rest of the jam! Thanks for your submission and I hope we see you again! :D
Not even my favourite of control but a nice idea.
In general thumbs up for creating this game in the Jam Team.
In total a great job
Keep developing :)