Über Connected by ohsqueezy

[raw]
made by ohsqueezy for LD 38 (JAM)

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:pill::pill::pill::pill::pill::pill: p l a y :pill::pill::pill::pill::pill::pill:

This is a game about Altered States. You are an Uber driver but for delivering drugs. Customers call their orders in, and you must catch the pills as they scroll by. Press the UP button to move the screen down and release it to bring the screen back up.

by diskmem and palgal!

Ratings

Overall 738th 2.526⭐ 21πŸ§‘β€βš–οΈ
Fun 671th 2.526⭐ 21πŸ§‘β€βš–οΈ
Innovation 569th 2.778⭐ 20πŸ§‘β€βš–οΈ
Theme 776th 1.722⭐ 20πŸ§‘β€βš–οΈ
Graphics 692th 2.3⭐ 22πŸ§‘β€βš–οΈ
Audio 464th 2.444⭐ 20πŸ§‘β€βš–οΈ
Humor 428th 2.471⭐ 19πŸ§‘β€βš–οΈ
Mood 720th 2.294⭐ 19πŸ§‘β€βš–οΈ
Given 19πŸ—³οΈ 9πŸ—¨οΈ

Feedback

CyberStarLight
08. May 2017 Β· 12:48 UTC
It's fun after getting the hang of it, but it can be really counter-intuitive moving down while pressing up, while also not being able to use the down arrow to do the opposite.

you have a visual glitch at the ends of the screen, and behind moving pills, not sure what's causing it..
cppchriscpp
08. May 2017 Β· 23:02 UTC
This is actually a fun little game once you get the hang of it. Got up to $260 (if I remember right) before I died the last time. The mechanics work pretty well. Fun times.
chispaLBC
14. May 2017 Β· 00:08 UTC
I tried but it doesn't seem to work for me (i'm holding the up key but nothing)
:(
urfbound
16. May 2017 Β· 03:17 UTC
Hey thanks for the submission! Really enjoyed your game once I got the swing of it. I really enjoyed the trippy graphics (especially on the characters) and cascade effects. The colour choice was also great and gave the game this sweet mood. The sound effects really added to it. Some BGM would really round it out but overall I thought the presentation was pretty polished.

I think that the weight of the car really felt right, so for the most part it felt like misses were your own fault. The control felt really tight. One thing I did notice though is that sometimes pills would show up that were just impossible to catch no matter what you did, which didn't really feel fair. Maybe there could be a maximum range/time between pills based on the player's momentum, and to increase difficulty the size of the pills could shrink, or the rate of incoming pills could increase more quickly or something.

The only other thing was that I found the very beginning really confusing. Maybe there should have been a grace period with no pills at first to help the player clue in on where the sprite is, especially with the trippy graphics. An intro animation to help them focus on only the car might have helped too; I just found at the very beginning the screen was busy and I didn't pick up on what I was supposed to do right off the bat.

Overall a blast to play and addicting. Really felt polished to me too. Great job on the entry! I hope you enjoyed making it and the rest of the jam! Thanks for your submission and I hope we see you again! :D
Porcus_Pie
16. May 2017 Β· 03:54 UTC
It took a while to get used to the game and the controls, and even then I had some trouble. It was fun, and I enjoyed it, the graphics looked really cool with the portraits and the audio worked well. At times however it was actually impossible to get the pills, as I would be unable to turn myself around fast enough. But on the whole a fun nifty little game
bentglasstube
16. May 2017 Β· 05:43 UTC
The controls were a bit unusual but it was fairly fun once I got the hang of it. It would be cool if there were a little more to the gameplay, but the randomized portraits of clients was a nice touch.
DeathStorm
16. May 2017 Β· 11:17 UTC
A small game with an interesting control.

Not even my favourite of control but a nice idea.

In general thumbs up for creating this game in the Jam Team.
In total a great job

Keep developing :)
Maximo Pech
19. May 2017 Β· 01:41 UTC
Reminds me of games for the Atari 2600, good work.
sunnray
20. May 2017 Β· 13:09 UTC
Interesting mechanic, but jeez those customers. You don't bring them 1 pill and they already hate you