Kingdom Idle 2: The Spiritual Successor by YerghaizVerot

[raw]
made by YerghaizVerot for LD34 (JAM)
So, what we have here is a fairly simple management game based on the premise of a game that I made a couple of years ago, that, at the time, I didn't know nearly enough about programming to make it right. The first one took me months, and didn't have nearly what I accomplished in the last 72 hours.

That being said, only the simplest system is actually in place. Add workers to a building to make that building produce resources and gain experience. Each level a building gains, it receives a Tech Point that can be spent improving the parameters of the building.

So, now for a list of things that don't work, or aren't implemented fully:

Things that work:

*Research is disabled, though you can still build academies and gain Research Points

* The Smithing is disabled, though, again, you can still build Blacksmiths and produce Smithing Points

* Army screens are not implemented, though you can still build Castles and Barracks to produce Army Units

Feedback

killersnoofie
15. Dec 2015 · 04:21 UTC
Awesome Game Bro
tyrants.not.found.team
17. Dec 2015 · 10:09 UTC
I can't really get a good impression of the game since it's highly unfinished. Has potential but not too many features actually work, so I can't tell what a good experience might be like.
AnaglyphCoding
18. Dec 2015 · 23:00 UTC
Where's Kingdom Idle 1? :P

Looks nice and neat, but it's very broken. The mouse wouldn't respond a lot of the time, and at first I thought it was bad communication with the server, but I could see the rest of the game functioning fine. Other than that, it looks like the game has potential for a good post-LD release. Maybe this could be the alpha or beta stage.
gmatsura
20. Dec 2015 · 22:03 UTC
Looks promising.
Hybrog
20. Dec 2015 · 22:21 UTC
Cool game, but one bug I think I found is when I attempt to increase the Exp/Sec parameter, it only takes one Tech Point from my pool as opposed to the amount in the parenthesis, which makes acquiring Exp/Sec very easy. I'm digging the UI though, nice, clean and simple