enge spin by tommie96

[raw]
made by tommie96 for LD 39 (COMPO)

move with arrow keys

restart with R

quit with escape

bye!!

screenshot0.png screenshot1.png screenshot2.png

Ratings

Overall 61th 3.895⭐ 21🧑‍⚖️
Fun 92th 3.684⭐ 21🧑‍⚖️
Innovation 80th 3.778⭐ 20🧑‍⚖️
Theme 605th 2.722⭐ 20🧑‍⚖️
Graphics 12th 4.474⭐ 21🧑‍⚖️
Audio 6th 4.333⭐ 20🧑‍⚖️
Humor 169th 2.938⭐ 18🧑‍⚖️
Mood 5th 4.5⭐ 20🧑‍⚖️
Given 7🗳️ 0🗨️

Feedback

Zelos
31. Jul 2017 · 17:47 UTC
Doesn't work for me. My screen just turns black and I can hear sound, but I don't see anything.
sgt3v
31. Jul 2017 · 17:53 UTC
This is so engaging, a really perfect case of using simplicity. I wish you provided more context about the game. I wonder if there is anything I missed other than dandelions.
vkmicro
31. Jul 2017 · 18:22 UTC
**First of all:** Took me like a minute to figure out who my character was. Should probably have made it a windowed in a small window.

**Overall game impression:** Overall, I really liked the incredibly simplistic pixel art style honestly. The environment was really pretty, the creatures looks really nice and fitting. The movement speed was perfect. Sound effects are great and fitting. The dying scene is also really cool, something many games don't have.
It is a fun and great little game. Don't see much as far as "running out of energy" goes honestly... so not very fitting to the theme I think, the only time u get any kind of "running out of ___" feel is when you're gliding on the dandalion. Gameplay needs more variety i'd say. Gliding and running is fun but having some kinds of obstacles besides an occasional walking around enemy would give a nice variety to gameplay. BUt that's just me being picky. I really enjoyed the graphics and the sounds as well as the physics, movement and overall gameplay experience, it was fun, soothing and pleasant. Good job and good game :D

**Suggestions and comments on improvement:** Make the game windowed instead of fullscreen. Make the player character more obvious and make it stand out, it's really hard to tell your character apart from all other entities on the screen. Allow climbing down once u start climbing up, I disliked that I couldn't climb back down. And I think an ability to jump wouldn't hurt.


p.s. check out my game as well please.
Dingbat
31. Jul 2017 · 20:34 UTC
Black screen for me as well. I can hear sounds but can't see anything :C

Windows 10 64bit, i7 6700k, gtx 1070, in case you're wondering specs
PiotrJ
01. Aug 2017 · 13:40 UTC
Black screen as well, i think theres a problem with gm on win10 in fullscreen.

You can FIX this with alt-enter to go to windowed mode!
dubsol
01. Aug 2017 · 18:09 UTC
its really beautiful and i cant complain other than saying i dont know if theres a way it fits the theme but its really great anyways
smbe19
01. Aug 2017 · 18:47 UTC
Not much gameplay and not that engaging. But looks nice.
Flatgub
01. Aug 2017 · 20:13 UTC
This was beautiful. The sound design was so fitting and it was so atmospheric. I couldn't really figure out what else to do so I just wandered around for a bit and enjoyed the scene, well done!

(p.s. I found a bug where if you climb up a dandelion you've already used once you jump and then fall into the void)
Flatgub
01. Aug 2017 · 20:13 UTC
((My posts keep getting duplicated and LD wont let me delete them, the best I can do is edit them ><))
rubna
03. Aug 2017 · 13:32 UTC
hij is wel eng hoor :(
NueboMundo
05. Aug 2017 · 07:44 UTC
I love the ultraminimalist pixelart style a lot <3
Rakowu
10. Aug 2017 · 20:16 UTC
Ok first i didn't get how to get over the enemy until i read the comment with "climb". I love how climb xD... it was really funny to see the little guy move around. Maybe there should been flying enemies too. But i like this little relaxing journey. Nice work.
Estebe
11. Aug 2017 · 18:43 UTC
The minimalistic looks and explaination intigued me.
At first I didn't know how to pass the first monster. Then I took a look at your screenshots and found a hint.
After that it was smooth sailing. A nice and somewhat relaxing experience.
Though I expected the game to continue to another level or end one I reached the far end to the right.
The end?

Anyway. Interesting game, with minimalistic but beatiful graphics, controls, sounds & music!