enge spin by tommie96
move with arrow keys
restart with R
quit with escape
bye!!

| Windows | https://tomboogaart.itch.io/enge-spin |
| Original URL | https://ldjam.com/events/ludum-dare/39/enge-spin |
Ratings
| Overall | 61th | 3.895⭐ | 21🧑⚖️ |
| Fun | 92th | 3.684⭐ | 21🧑⚖️ |
| Innovation | 80th | 3.778⭐ | 20🧑⚖️ |
| Theme | 605th | 2.722⭐ | 20🧑⚖️ |
| Graphics | 12th | 4.474⭐ | 21🧑⚖️ |
| Audio | 6th | 4.333⭐ | 20🧑⚖️ |
| Humor | 169th | 2.938⭐ | 18🧑⚖️ |
| Mood | 5th | 4.5⭐ | 20🧑⚖️ |
| Given | 7🗳️ | 0🗨️ |
**Overall game impression:** Overall, I really liked the incredibly simplistic pixel art style honestly. The environment was really pretty, the creatures looks really nice and fitting. The movement speed was perfect. Sound effects are great and fitting. The dying scene is also really cool, something many games don't have.
It is a fun and great little game. Don't see much as far as "running out of energy" goes honestly... so not very fitting to the theme I think, the only time u get any kind of "running out of ___" feel is when you're gliding on the dandalion. Gameplay needs more variety i'd say. Gliding and running is fun but having some kinds of obstacles besides an occasional walking around enemy would give a nice variety to gameplay. BUt that's just me being picky. I really enjoyed the graphics and the sounds as well as the physics, movement and overall gameplay experience, it was fun, soothing and pleasant. Good job and good game :D
**Suggestions and comments on improvement:** Make the game windowed instead of fullscreen. Make the player character more obvious and make it stand out, it's really hard to tell your character apart from all other entities on the screen. Allow climbing down once u start climbing up, I disliked that I couldn't climb back down. And I think an ability to jump wouldn't hurt.
p.s. check out my game as well please.
Windows 10 64bit, i7 6700k, gtx 1070, in case you're wondering specs
You can FIX this with alt-enter to go to windowed mode!
(p.s. I found a bug where if you climb up a dandelion you've already used once you jump and then fall into the void)
At first I didn't know how to pass the first monster. Then I took a look at your screenshots and found a hint.
After that it was smooth sailing. A nice and somewhat relaxing experience.
Though I expected the game to continue to another level or end one I reached the far end to the right.
The end?
Anyway. Interesting game, with minimalistic but beatiful graphics, controls, sounds & music!