Without a mark by Good Day
Without mark is a memory game where you get packets that you need to store in your warehouse. The warehouse has a limited amount of space and every shelf can hold a limited amount of weight. Once a new packet comes you can see what it includes, but after placeing it to your warehouse you need to remeber what that packet include to sell it.
CONTROLS
-E OR Right Click - When there is a truck on stop you can send it back by pressing E. There is no penalty to sending the truck back.
-Left Click - You can click objects to interact with them. Clicking a box will show its information and clicking on shelf will show how much .
Game rules
You will start with 100$ and 1 box per delivery. But after each day the delivery will rise.
You will pay fees every other day. The fee will start at 100$ and will rise each day.
If you give a wrong packet to the buyer you will lose 100$
The game ends when you will run out of money
HOW TO PLAY
Tools used
Engine: Unity 2018.2.2f1
Sprites: Asprite
Some sound effects: bfxr
This game was made in 24 hours and i didn't have time to make music for it. I know there can be few bugs and im sorry about that. Hope you have fun!
CHANGE LOG:
- Fixed multiple bugs that broke the game.
| HTML5 (web) | https://good-dayy.itch.io/without-a-mark |
| Windows | https://good-dayy.itch.io/without-a-mark |
| Linux | https://good-dayy.itch.io/without-a-mark |
| macOS | https://good-dayy.itch.io/without-a-mark |
| Source code | https://github.com/GoodDay00/LD42 |
| Original URL | https://ldjam.com/events/ludum-dare/42/without-a-mark |
Ratings
| Given | 2🗳️ | 0🗨️ |