I Am Free by marvalgames

[raw]
made by marvalgames for LD 43 (COMPO)

You are bound to your fellow Surions. (Survivor Minions) You can't shoot your enemies. You can't even hurt your enemies. All you can do is be a nuisance to your enemies. Just run into them and just be in the way. Each contact with them will release one of your Surions from your bind with them. They will then attempt to escape to their designated pods before the damage destroys them and leaves them stranded forever. Do everything you can to be a distraction and let your fellow Surions escape. Even if it means sacrificing yourself. Beware as each contact with the enemy causes damage to you. Take the punishment to sacrifice yourself for your loyal Surions. Select from one to as many as twelve to escape the horror. If you are lucky you may still be able to even save yourself.

The slider allows you to choose how many of your team you attempt to save. It defaults to one at the beginning. After each successful mission it increases by one. Try and work your way up to ultimate survivor with twelve but you are free to choose what you want before each level.

BUG: Sometimes the level does not end when it should. I have to hit the RESTART BUTTON

box.png

Ratings

Overall 438th 2.833⭐ 20🧑‍⚖️
Fun 442th 2.611⭐ 20🧑‍⚖️
Innovation 290th 3.083⭐ 20🧑‍⚖️
Theme 448th 2.694⭐ 20🧑‍⚖️
Graphics 269th 3.25⭐ 20🧑‍⚖️
Audio 237th 3.028⭐ 20🧑‍⚖️
Humor 368th 2.056⭐ 20🧑‍⚖️
Mood 413th 2.583⭐ 20🧑‍⚖️
Given 19🗳️ 9🗨️

Feedback

wsKilljoy
03. Dec 2018 · 13:13 UTC
No game ):
07. Dec 2018 · 14:03 UTC
The camera controls were a little unwieldy in my opinion... I would have prefered it to be controlled maybe by the mouse wheel or something rather than tied to the mouse movement. The movement was also fairly difficult to control as it felt really fast. I didn't exactly know what the objective was, although all I could assume was it was something to do with the bubbles there, but it would have been nice to have some sort of tutorial or something to explain what was going on.
royur
08. Dec 2018 · 06:00 UTC
horay i manage to save all 12. ![kido.PNG](///raw/247/9/z/1f685.png)
royur
08. Dec 2018 · 06:00 UTC
horay i manage to save all 12. ![kido.PNG](///raw/247/9/z/1f685.png)
🎤 marvalgames
08. Dec 2018 · 06:21 UTC
Yay. LOL. I wanted to add a "win" condition where the "pods" all fly away
Kaipi
08. Dec 2018 · 20:04 UTC
I liked the graphics ! I missed the tutorial but I managed to save some of the bubbles!
conrad123
09. Dec 2018 · 20:37 UTC
Cool concept. Definitely could use some polish and some randomness - I would love power-ups or random spawning locations of escape pods or something. Music was a bit repetitive but I liked the sounds a lot. Nice take on the theme and good work!
ursagames
09. Dec 2018 · 22:25 UTC
Your game was played on my stream ( https://www.twitch.tv/ursagames/videos ) on the fifth day of Ludum Dare streams. Thank you for sharing your game with us! You can find the timestamp of when your game was played here: https://goo.gl/N2rkr8
jfraser314
10. Dec 2018 · 20:39 UTC
The grid pattern plus the controls kind of made me motion sick, but that is probably on me. I wish there was a little more feedback (getting hurt, winning conditions, etc.) Either way, nice idea. Good job.

![game 8.gif](///raw/d93/c/z/1f8f9.gif)
digitaldude555
14. Dec 2018 · 12:47 UTC
Well its a nice concept you can build on, right now its more like a sandbox, I suggest maybe add a variable to control the number of enemies that spawn as well so player can choose. My main criticism is it doesnt really grab you I was finished with it in 5 minutes. I did have fun playing it though and it fits the theme. Good job.
Omiya Games
15. Dec 2018 · 03:27 UTC
We started the stream by playing the executable, and since no instructions popped up, we were utterly confused as to how to play the game. I did notice the WebGL fixes this by adding a help button, but boy is this game incredibly cryptic on its rules.
OddballDave
19. Dec 2018 · 08:36 UTC
A very interesting concept. I don't think I've seen anything with this combination of mechanics before. With some extra ways to hamper the enemies, some more varied enemy types, and a few environmental hazards, this could be a full blown game. Good stuff :8ball:
pantoufle
19. Dec 2018 · 12:32 UTC
Nice game but quite hard! I like the graphics and audio. Good job!