Plastic by jeroenwimmers
| HTML5 (web) | https://jeroenwimmers.itch.io/plastic |
| HTML5 (web) | http://www.jeroenwimmers.com/LDJAM/LD40 |
| Source code | http://www.jeroenwimmers.com/LDJAM/LD40/Plastic.rar |
| Original URL | https://ldjam.com/events/ludum-dare/40/plastic |
Ratings
| Overall | 46th | 4⭐ | 69🧑⚖️ |
| Fun | 96th | 3.799⭐ | 69🧑⚖️ |
| Innovation | 29th | 4.09⭐ | 69🧑⚖️ |
| Theme | 118th | 3.939⭐ | 68🧑⚖️ |
| Graphics | 76th | 4.044⭐ | 70🧑⚖️ |
| Humor | 432th | 2.327⭐ | 51🧑⚖️ |
| Mood | 209th | 3.35⭐ | 62🧑⚖️ |
| Given | 19🗳️ | 9🗨️ |

Also playarea resolution is too large for small displays (for example 15,6" laptop), maybe responsive layout next time?
But other than those, I did like the game :)
Add more varied obstacles, soothing background ambiance and little 'blub' sounds and the next mobile hit is done! (maybe random level generation after the authored levels)
@mcfish
The game should be responsive, itch just locks it down. Sometimes it can get too big though, but try it on http://www.jeroenwimmers.com/LDJAM/LD40/ (it doesn't always want to load, my provider is having some troubles)
@mazzletov
Not sure what coding approach I used but you can find the source here: http://www.jeroenwimmers.com/LDJAM/LD40/Plastic.rar For the basic setup I used a bunch of classes from a previous project
@psychedelia
Haha that sounds super comfy! I definitely want to get it on mobile at some point
I'm not sure if you're supposed to be able to complete levels when different chains of shapes overlap? Like two triangles are connected and two circles are connected and those connections overlap to form an X. I chose to play as if that weren't allowed as I found it more fun to try and get every chain fully connected and separate.
Hey, glad you liked it! And you're right, those overlapping shapes are not really ideal. I tried to prevent that from happening, but it still happens sometimes. Still gotta tweak those forces a bit I think
But in general I liked it.
Zen and smooth mood.
But there is not really a challenge there. Maybe more type of interactions could improve it on a real puzzle game...
Good job !
I believe this could work out well if you add a timer and a highscore board :3
Good work