The Temple of Horyuji by ZYXer
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"Defend the Temple of Horyuji against haunted spirits!"
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CONTROLS
LEFT or RIGHT: Move
LEFT and RIGHT: Interact (Press both buttons at the same time)
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ABOUT THE GAME
This is a two button strategy management wall defense game. You also have to defend the temple against a growing threat. So I guess both themes are covered.
The game was supposed to be a Compo entry, but I ran out of time. So all graphics and code were done by me in 72 hours.
The gameplay is strongly inspired by the game Kingdom and the artwork is inspired by a Japanese painting I recently saw.
Sorry, I suck at making music/sounds. So the game is silent. You can search for "Relaxing Japanese music" on Youtube if you want manual background music.
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HINTS
* If you have a low framerate you can press Q to toggle particles.
* Press P to pause the game.
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TIPS FOR PROS
* Arrows only hit one enemy, catapult rocks can hit several enemies.
* Trees grow over time, but very slowly.
* The effects of level 5 buildings stack.
* All barricades and walls are fully healed each evening before the haunted spirits spawn.
* If you made it to day 8, you pretty much won. I never made it past that day.
* According to my calculations it's not possible to get beyond day 13. So if you reach day 13, you definitely won.
"Defend the Temple of Horyuji against haunted spirits!"
_________________________
CONTROLS
LEFT or RIGHT: Move
LEFT and RIGHT: Interact (Press both buttons at the same time)
_________________________
ABOUT THE GAME
This is a two button strategy management wall defense game. You also have to defend the temple against a growing threat. So I guess both themes are covered.
The game was supposed to be a Compo entry, but I ran out of time. So all graphics and code were done by me in 72 hours.
The gameplay is strongly inspired by the game Kingdom and the artwork is inspired by a Japanese painting I recently saw.
Sorry, I suck at making music/sounds. So the game is silent. You can search for "Relaxing Japanese music" on Youtube if you want manual background music.
_________________________
HINTS
* If you have a low framerate you can press Q to toggle particles.
* Press P to pause the game.
_________________________
TIPS FOR PROS
* Arrows only hit one enemy, catapult rocks can hit several enemies.
* Trees grow over time, but very slowly.
* The effects of level 5 buildings stack.
* All barricades and walls are fully healed each evening before the haunted spirits spawn.
* If you made it to day 8, you pretty much won. I never made it past that day.
* According to my calculations it's not possible to get beyond day 13. So if you reach day 13, you definitely won.
Ratings
| Coolness | 54% | 3 |
| Overall(Jam) | 4.17 | 30 |
| Fun(Jam) | 4.07 | 26 |
| Graphics(Jam) | 4.55 | 42 |
| Innovation(Jam) | 3.62 | 183 |
| Mood(Jam) | 3.90 | 90 |
| Theme(Jam) | 4.04 | 200 |
I think use "Left + Right" together could not be count as 2 buttons though.
Overall it's nice game :)
The graphics style is so great!
The gameplay is good, but only use two button(but it is theme...) makes me tired of holding left and right.
Some music to go with the mood would be awesome.
Definitely one of the more professional entries I've played this time. Please keep making games.
My only complaint lies with building, in that the game frequently thinks I'm trying to build something new when I just want to upgrade a preexisting building or chop a tree.