Shinigami by Mojken
I ended up not being able use the real world due to bugs, but I guess I might as well still upload. I'll try to polish the game up a bit yet, we'll see what comes of it.
Left-click to shoot, right for melee, space to dash. The game will take a while to load, and will freeze when you cross the chunk border. In it's current stat it's simply an infinite brawler, but there is a world to explore, I just didn't have enough time to spawn the player there.
I've learned a lot from my first Ludum Dare, and it's been fun. I hope to use my new-found knowledge to great benefit next time around.
| Windows | http://deepztream.com/downloads/LD.jar |
| Original URL | https://ldjam.com/events/ludum-dare/40/shinigami |
Ratings
| Given | 0🗳️ | 0🗨️ |
Feedback
rincewind-cz
05. Dec 2017 · 11:05 UTC
Well, this is really unfinished. But basic controls and mechanics seem promising, this could be probably fun, if implemented more completely.
Nammflow
07. Dec 2017 · 04:49 UTC
Hello there. Congrats on finishing your game! I think you've got the beginning of a real fundamental hack n slack top down game! It looks to me like you've focused on too many different things perhaps, and ended up with a few broken pieces like the AI being a little wonky. I also found that my character just auto-moved to the right side of the screen at one point. I really do like the scythe animation! I think it looks nice and smooth. Best of luck in the future!