Volve by sudorossy

[raw]
made by sudorossy for LD34 (JAM)
Volve. A zen eat-em-up.

Different powerups give you different abilites, some make you stronger, some make you faster, all of them make you bigger!

Get the highest score you can without being eaten.


Left+Right arrows to move
M to mute
Escape to quit

It's a little buggy, I couldn't solve an issue where the Camera jitters on some hardware, it seems to happen less on desktop builds than WebGL so if you get it bad go for the desktop version.

Mac+Linux builds coming soon

Ratings

Coolness 45% 1562
Overall(Jam) 2.77 948
Audio(Jam) 3.41 299
Fun(Jam) 2.59 921
Graphics(Jam) 3.05 717
Humor(Jam) 1.88 828
Innovation(Jam) 2.36 950
Mood(Jam) 3.19 535
Theme(Jam) 3.86 341

Feedback

Gamepopper
15. Dec 2015 · 00:30 UTC
Music was very relaxing, liked the idea that eating different creatures improved different abilities. Performance wise, the game was a little jittery running on Firefox. Other than that, very nice game! :)
kmakai
17. Dec 2015 · 10:38 UTC
This was definitely a good fit for the themes. I thought the music was a perfect fit as well, especially with the background (which did flicker occasionally, but it wasn't a big deal.) I also noticed that the screen seemed to "flicker" every once in a while, not sure what would cause that -- this was the web version. Anyway, great job!
Monochrome Bears
17. Dec 2015 · 10:44 UTC
Too confused visualization.
Spore-like gameplay, but it's realy about 'Growing'
BroCade
17. Dec 2015 · 11:02 UTC
NIce interpretation of the theme. But you need to spend some tile polishing gameplay and visuals. Not sure if it was just my browers, but the camera was jittering constantly and it took me out of the experience. also the movement speed and turning speed are very slow. Im sure you were going for relaxing, but it just became frustrating.

You have a good base here, just need to spend some time on your polish and re look at you background to make your character and food/enemies stand out and i believe you will have something good here. Keep up the hard work!
Oneiric Worlds
17. Dec 2015 · 11:14 UTC
Very nice atmosphere, although the visual and movements are a bit weird. The idea totally fits the theme, but controls are very slow at the beginning (I guess this is intended as we are suppose to grow and have better capabilities on the long run). And after a few minutes of play, it seems the character was so big that he stayed vertically and I couldn't rotate anymore (maybe due to the physics collision with rocks?). Anyways, very zen indeed :)
Gyfis
19. Dec 2015 · 08:07 UTC
Great graphics for well known game. The gameplay is rather slow in the beginning but it gets better.
OberynMartell
21. Dec 2015 · 11:48 UTC
I liked the music! It contributed to create a relaxing mood. I could not see what was going on at first, the changes in the background where a bit confusing. Nice game play though. Nice work! Congrats.
Xanjos
23. Dec 2015 · 15:38 UTC
The jitteriness of the camera makes it pretty hard to play but I like the concept a lot.
gallerdude
23. Dec 2015 · 16:05 UTC
Great graphics!
adsilcott
23. Dec 2015 · 16:13 UTC
Nice background effects that go well with the music.
adrian09_01
23. Dec 2015 · 16:16 UTC
Cool. Definitely <| (thumbs up)! Very, very zen game.
MrJoshuaMcLean
23. Dec 2015 · 18:45 UTC
Cool music. Camera was a bit stuttery - not sure if it was framerate or something else.