Cluttered Mind by HAUO
Something leads to something else

A game that's more of a "toy-puzzle" then a game. It's very short and with a focus on a unique presentation. Every solved puzzle adds more things to the stage. Can you reach the end? Good luck!
While it did not really become like I hoped, I still think it's a good proof-of-concept.
Controls: - Mouse Only - [ESC] - Sound Settings
All game content is made by me.
| HTML5 (web) | https://hauo.itch.io/clutteredmind |
| Original URL | https://ldjam.com/events/ludum-dare/42/cluttered-mind |
Ratings
| Overall | 100th | 3.94⭐ | 69🧑⚖️ |
| Fun | 292th | 3.552⭐ | 69🧑⚖️ |
| Innovation | 49th | 4⭐ | 69🧑⚖️ |
| Theme | 805th | 3.242⭐ | 68🧑⚖️ |
| Graphics | 26th | 4.552⭐ | 69🧑⚖️ |
| Audio | 101th | 3.843⭐ | 69🧑⚖️ |
| Humor | 372th | 3.018⭐ | 58🧑⚖️ |
| Mood | 47th | 4.097⭐ | 69🧑⚖️ |
| Given | 67🗳️ | 56🗨️ |
It has nothing to do with 'running out of space'... or... it has... i don't know. But the graphics are very cool and the sound makes you feel unconfortable (That i assume that was your intention). Neat!
I would like to see more of your work!
Made me a little bit uneasy... Hope to see more of this!
I like this entry, since its something completly different to everything else Ive seen so far. Inspiring it is :)
The only critique I could make would be on the music : she's simple and fits well the mood but lacks variety (! not complexity), and could even more enhance the special feeling of the game with some other kinds of sounds (I know it's not very precise but it's always hard to talk about the music in writings).
Anyway, I hope I'll see more games like this !
@d954mas Thank you.
@nillard Thanks! Was a bit worried it would be to unclear at times.
@tacohej Thank you. Thinking of making another, do like the idea of these "visual-puzzles" even if there not very challenging to play.
@d954mas Thank you, bet you have already found several that's better ;) are a lot of good games this jam.
@bluemirror Thank you! Put quite a lot of effort in making it all. If you want to give it another try I can give you the solution, was the very last part so its basically only the end-screen after it.
@jcmonkey Thanks, happy you found it enjoyable :)
@azathothep Thank! Glad you enjoyed it! Wanted to create something small and unique, that you can kind of just go through, experience, then move on. Hope to create a longer experience later on based on the same concept. Sounds in general is my weak point :P can see your point, but wanted at-least something to set a mood in the background.
@lucien-catonnet Actually wanted it to be longer, maybe even 3-4 more "stages", but time constraints and all that :P Glad you liked it! Thank you.
@zozol Thank you! Happy you enjoyed it. Happy you got a feel of the theme, don't know if I succeeded that well, but it's something I think is rather unique at least :)
@isubka Thank you :) wanted to try something new to me.
@zayah0-0 "Smartest" might be a bit of a stretch, but I will take a compliment when I get one :) Happy you enjoyed it!
@rob-parker Thank you! Was rather fun to draw and record. Got the idea from some other drawings I made.
@le-slo Thank you! indeed, actually wanted to do both (visually and mechanical) from the start, but had to prioritize. Still very happy with the result.
@lyxil Thank you, it's represented more visually then mechanical :)
@vikfx Thanks! Wanted something unique and hoped the "puzzles" where easy enough to solve with-out help. Hope you enjoyed it.
@jorge-baptista Thank you! Love your game as well! Really want to try using claymation myself, think it would fit my style of games quite well.
@draperdanman Thank you! Really tried to focus on the details, having small movements and sounds and setting a mood through out the experience. Wanted it to be longer to be honest, but I wanted to focus on getting a high polish of what I had first. Thinking about making something similar in the future :)
https://youtu.be/Uj8u72cEhlw
@nam-nguyen Thanks, tried to keep the puzzles rather easy, as I did not want the player too get stuck/frustrated to fast and miss later stages. Is a difficult balance as you get rather design-blind while making it if a puzzle is actually easy or not.
@anstabo Thank you! Means a lot to know it "works", especially as it's almost not a game? More of a visual experience, but I think it has its place :)
@oneiros Thanks! Really wanted it quite lot longer to be honest, but time constraints and all that.
@m2u-84 Thank you!
@icxon Sweet! Thanks, did not think about it, but might help some people in case they get stuck and just want to see the end :)
@estudios-y-producciones-gusa I plan to, have quite a few ideas following this one. We will see where it all takes me :)
@jonahsenzel Thank you. Spend quite some time with it, have a few other art-pieces I did before that inspired me to make a "game" out of it. Glad the video helped you to see the end! might be something that I should include from the get-go in-case some get stuck, or maybe ad a skip-system, as the main point is really not to spend way to much time on the puzzles.
@erikiene Thank you! Might start a Twitter then just to have something to dump my newer stuff at :) do have a blogg at the moment at: https://hauo.tumblr.com/ that I have stated updating again.
@undefinist That all it needs to be :) thanks for playing.
Good stuff :8ball:
@oddballdave Thank you! Happy you like it, will hopefully create more. Old towlr games? Don't think I know about those, do you have a example? Always nice to see what's been done before.
@webthingee Thanks for playing!
@andrei9 :eye: :eye: :eye:
@daria-s Thank you. Was fun to try and put everything together, was very nice to see all pieces fall in-too place :)
@wejna A odd thing I myself haven't really figured out what it became... Thanks for playing! Annnnd that's a bug! Ops, maybe should have added some edges to the play area to prevent such actions from happening. Thanks for the heads-up!
Awesome not so a game but an experience. Got some chills running down my spine while playing and the only problem I encountered was that I put that yellow thing outside the game view and had to restart.
Awesome job!
@zicboy Thank you!
@killing-kitty Thanks :) I did not realise it got rather unsettling in till long after, it was honestly not something I was consciously aiming for, rather happy with the result nevertheless.
@velvetlobster Thank you. Returned to the teeth part several times during the making, as at first it felt very problematic to solve it, as had no real visual clues on what tooth goes where. So I added the rotation and proximity lines to make it at-least a bit less frustrating. Also one of my better "solve" effects I think! With the sound and particle-effect.
@ithildin Thanks! At first I had some ideas to make a bit more complex puzzles (that was more "puzzle -like" to begin with), but I felt It would really just take away from being able to explore the visuals at a good pace. Happy to hear it might have been the correct choice. The sound was quite a challenge as I very new to it, and is, as you say, rather a lot of repetition, but it's great to hear it seems to work :smiley:
@digital-bacon Thank you! :smiley:
@peachtreeoath Thanks for playing! Never heard about Grow, so shall take a look, always fun to see how similar games that have been done. You kind of hit the nail on the head what I hoped this game to become for this jam. For jams I have felt there is just that much time to create something, and I think a lot of ppl just wont take (or have) time to test a game for a super long periods of time (as well as the games themselves might only scratch the surface of what they can be, many use a very similar base-mechanics etc).
So my main aim was a game that can be fully absorbed as a complete experience in one sitting, thus I came to make something: short, rather easy and a "mechanic" that did not require you to learn anything more then doing (somewhat) logical observations and actions, all with (obviously) a more visual focus. I do like the result, and doing some plans for another game of a similar nature.
the creepy strange mood is excellent, the graphics and the sound design as well, I really like everything about it. I wonder how you came up with that sequence of "stuff" that I saw on the screen :smile:
Anyway congrats, It's an excellent entry!