Sabotage by image_31

Break down the details of the ship to weaken its protection and facilitate the assault.

And take part in the assault!

Links
- Windows and HTML5: https://imagethreeone.itch.io/sabotage
| Source code | https://twitter.com/image_31 |
| Original URL | https://ldjam.com/events/ludum-dare/39/sabotage-1 |
Ratings
| Overall | 184th | 3.732⭐ | 43🧑⚖️ |
| Fun | 111th | 3.756⭐ | 43🧑⚖️ |
| Innovation | 125th | 3.634⭐ | 43🧑⚖️ |
| Theme | 812th | 2.425⭐ | 42🧑⚖️ |
| Graphics | 291th | 3.854⭐ | 43🧑⚖️ |
| Audio | 149th | 3.675⭐ | 42🧑⚖️ |
| Humor | 412th | 2.417⭐ | 38🧑⚖️ |
| Mood | 379th | 3.3⭐ | 42🧑⚖️ |
| Given | 81🗳️ | 0🗨️ |
I loved your music too! Next time, only some sound effect would be missing!
You had a great idea. This was pleasant to play Sabotage. The graphics are nice and the music is good.
The character is slow, but considering the game, I don't think it is a big deal. It would be frustrating if the ship was bigger, but like this it is ok.
It could use some better feedback for the player (how did sabotaging things help the assault?) and some sound effects would be nice.
Overall great job!
Some audiovisual feedback would be nice. Especially for gunshots, as it's unclear which guards can hear them. Plus, guards, as far as I understand, don't follow a certain path, so it's tricky to plan something, as guards can randomly appear. And I find player movement annoyingly slow.
The game was short enough to retry after a failed attempt with ease. It was a good idea to make the timer only one minute. Just enough time to get things done and prepare a nice spot for yourself.
Wish the guards hadn't been as random but with the ease of retries I mentioned it wasn't that big of a deal. Well done!
The guards are very effective killing machines, but the ladder became their undoing. I picked them off one at a time when they were trying to reach the top floor.
Extra observation 1: You can jump with J! (not mentioned in the description)
Extra observation 2: You can fall off into *space* by jumping over (and through) the engine outside the ship!
Solid work!
Amazing graphics and nice sound track love this game.
Controls were a bit tricky, especially entering or leaving ladders. Once the game also got stuck because some enemy died on a ladder, I couldn't pass anymore and no one else could and some person with an exclamation mark was still alive and couldn't get shot...
Would be great if the game had more and later on complex ships with different tasks to do sabotage (finding/stealing different keys, solving and entering codes, get access to certain ship areas, prepare landing area for your team, organize and deposit weapons for them, etc.). Would also be cool to have a procedurally generated ship that gets more complex after a successful run. Money to steal for powerups, etc. Jeez, so many ideas pop up in my brain - seems you got a great idea here ;-)
Well done and I had fun playing it several times!
Good submission!
nice work, enjoyed playing it. Well done!