Death Road to McGamkedonald's by Chikoness
Cook while riding your perpetually hungry hippogriff, on the Death Road to McGamkedonald's!!!

A combination of top-down racer, cooking/pong game. You are working on a limited fuel and you need to get to the finish line. With every acceleration, you lose fuel and only way to fill it is by cooking food through a pong game. Be careful not to cook your food for too long, it will burn! And consuming it will decrease fuel!
A team effort, by Team Gamkedo Parrots!
How to play:
Racing mode
W and S to move
A and D to rotate
Collect ingredients to be cooked and consumed later
Moving will consume fuel! Therefore, you need to go into...
Kitchen/Cooking/Pong mode
Press SPACE to enter into pong mode
Q to launch collected meatball (lol), E to launch collected vegeball
A and D to move paddle
To feed food, win against the enemy paddle and let the ball fly into your Hippogriff's stomach!
Do not feed burnt food! (Notice the color changes) Burnt food will hurt your fuel bar!
Feeding raw (unfinished cook) food will increase a little fuel, feeding properly cooked food (notice the color changes) will increase even more fuel!
To discard burnt food, either play till the food ball disintegrated, or let the enemy paddle win (let the food slide off)
| Source code on Github | https://github.com/oneseedfruit/LD41_Gamkedo_JS |
| Other (document) | https://trello.com/b/ToBIlUdC |
| HTML5 (web) | https://oneseedfruit.github.io/LD41_Gamkedo_JS/ |
| HTML5 (web) | https://oneseedfruit.itch.io/death-road-to-mcgamkedonalds |
| HTML5 (web) | https://gamejolt.com/games/DeathRoadtoMcGamkedonald/335472 |
| Original URL | https://ldjam.com/events/ludum-dare/41/death-road-to-mcgamkedonalds |
Ratings
| Overall | 984th | 3⭐ | 21🧑⚖️ |
| Fun | 986th | 2.816⭐ | 21🧑⚖️ |
| Innovation | 641th | 3.289⭐ | 21🧑⚖️ |
| Theme | 708th | 3.447⭐ | 21🧑⚖️ |
| Graphics | 834th | 3.053⭐ | 21🧑⚖️ |
| Audio | 659th | 2.722⭐ | 20🧑⚖️ |
| Humor | 642th | 2.778⭐ | 20🧑⚖️ |
| Mood | 812th | 3⭐ | 21🧑⚖️ |
| Given | 16🗳️ | 16🗨️ |
@BalladofSong thank you!!!
@BalladofSong Thank you!! We actually have an enemy racer, but unfortunately ran out of time to put him in :)
@gegy1000 Thank you! :D
@Vovin One of our Gamkedo members mentioned something about that! Unfortunately we ran out of time to fix everything ^^; Thank you for mentioning though!
Also, @loim said, "Meat cooks faster but doesn’t fill as much, veg takes long but the perfection fills the bar completely but the burnt takes away from the fuel bar. The meat ball doesn’t take away at all. It really isn’t explained anywhere in the game, I suppose something you are suppose to discover over many plays."
But alas, we are a team of people across several timezones working on the same project. Everyone did a great job and they did their best but we ran out of time to implement a bunch of things in the original design (and I barely did anything for the team because my JavaScript skills are just plain bad, so it was greatly my fault too for the game to miss out plenty of stuff).
Don't worry about being rude (you weren't), feedback like this can only drive us to improve. Keep them coming, criticize our game! Roast it! Don't worry about being harsh. We actually love it!!
The art looks pretty good, and the music sets a good amped-up atmosphere.
Probably my main complain would be the fuel going down to fast, it makes the riding/driving bits last way too short.