Running Out of Space! by ArtemFTW
My submission for Ludum Dare 42. This is actually the second game I ever made! I wrote it from scratch using C++ and the SFML library. Move around the the A and D keys. You can use potions to increate the player speed temporary. The more you drink, the greater the affect is. Avoid picking up items for as long as possible!



Ratings
| Overall | 376th | 3.35⭐ | 22🧑⚖️ |
| Fun | 366th | 3.237⭐ | 21🧑⚖️ |
| Innovation | 562th | 2.775⭐ | 22🧑⚖️ |
| Theme | 339th | 3.6⭐ | 22🧑⚖️ |
| Graphics | 458th | 3⭐ | 21🧑⚖️ |
| Audio | 37th | 3.786⭐ | 23🧑⚖️ |
| Humor | 309th | 2.5⭐ | 20🧑⚖️ |
| Mood | 339th | 2.974⭐ | 21🧑⚖️ |
| Given | 20🗳️ | 10🗨️ |
The game is theme fitting and really fast paced, it's a bit hard but not too much.
Good work! Good luck for your entry :>
I would have liked hotkeys to use the potions, since my touchpad locks up while I use my keyboard. Also, the speed boost didn't seem to work properly; at least I didn't notice any speed increase, even though the sound effect played.
My final score was 37.
inventory concept is interesting
In the main menu it says a and s, but it is a and d Key.
Nice game.
The hitbox might need some tweaking, because it felt often like i picke dup items i didn't even touch.