Dememtory by Tommislav

[raw]
made by Tommislav for LD 41 (COMPO)

A game that mixes the classic card game "Memory" with Dementia. How is that for incompatible?

dememtory.gif

This project is a text adventure game that will run right in your windows CMD-window. It is my first c++ project on this type of scale, and since I'm very intrigued by Handmade Hero I've written everything from scratch myself.

Therefore I'm a bit nervous that there will be something wrong with my submission... It's hard to test when you only have a single computer at home and it's 03:00 AM. Fingers crossed!

Since I'm new to c++, this game is windows only for the time being! I actually have most of it working on Linux already, but not good enough for release.

Ratings

Overall 58th 3.95⭐ 22🧑‍⚖️
Fun 219th 3.5⭐ 21🧑‍⚖️
Innovation 97th 3.85⭐ 22🧑‍⚖️
Theme 278th 3.737⭐ 21🧑‍⚖️
Humor 329th 2.684⭐ 21🧑‍⚖️
Mood 7th 4.3⭐ 22🧑‍⚖️
Given 19🗳️ 17🗨️

Feedback

vilcans
23. Apr 2018 · 09:53 UTC
Great mood! Very sad. It made me feel old and lonely.

I scored 4/4! :-)

It's fun with a console based game too, and it's not just normal stdin/stdout stuff either.

The feedback (or lack of it) to keypresses is a bit unexpected sometimes. At first I thought I should press enter after pressing a key, and sometimes it seemed like keypresses were lost if I pressed too quickly during the memory game, but that was probably because I pressed while the text was still appearing.
NicMagnier
23. Apr 2018 · 11:05 UTC
I was skeptic about playing memory in a console but I was hooked by the writing.
Well done.
hypp
23. Apr 2018 · 16:07 UTC
As expected this was very sad indeed, but the mood was great. I really felt dark and sad. Played through all four endings. Well done!
knason
23. Apr 2018 · 19:38 UTC
Oh such sad game, you really got the mood right. I loved text based adventure games back in the days, so I got really exited when I saw what you was up to. I'm impressed of how it ended up! :-) Great job with the story!
nilstastic
23. Apr 2018 · 19:42 UTC
The dialouge is excellent, I played the game with some sort of narrator in my head which made it even sadder. Good work!

(my gf just told me that dusty was dead.. I missed that, and now I'm sad.)
Toulou
23. Apr 2018 · 19:48 UTC
A great take on the theme. I really liked it, I love this kind of storytelling, and it's really well written, and incredibly sad. Like, the feeling is real. Sadly I didn't finished it, it bugged. I typed one number during the card game a bit before the game asked me, and now it's stucked. Aside from that, it's a solid entry, and definitely a great game.
Nanda
24. Apr 2018 · 13:57 UTC
Turned out amazing
Jupiter_Hadley
25. Apr 2018 · 11:19 UTC
Very well made game! I included it in my Ludum Dare 41 compilation video series, if you’d like to take a look. :) https://www.youtube.com/watch?v=pPm7OCu9cQ8
Stending
26. Apr 2018 · 10:44 UTC
The writting! Really powerful, intriguing and nice to read!

Simple take on the theme, but it works perfectly fine!

Congratulations :)
jshaffer94247
27. Apr 2018 · 04:08 UTC
I'm laughing so hard I'm crying. I think I need to feed my cat. Or maybe I need to rate your game. No, I'm pretty sure it's the cat.
This was an awesome game. I think I crashed the car but I can't remember.
ArturasD
29. Apr 2018 · 20:10 UTC
Now this is how you make an amazing console game. I did not play through all the endings, but even after the first try it got me so hooked. I feel like you should write stories for some bigger games!
🎤 Tommislav
29. Apr 2018 · 20:17 UTC
@arturasd Whoa! Thanks man, that was perhaps the nicest feedback I've gotten in a really really long time =D
cristiano.m.garcia
30. Apr 2018 · 00:13 UTC
Very sad game.

I find it very complicated games that only have text, but the story managed to hold me a lot.

I left my rating of your game, if you can leave your feedback in our game, Witch's Escape.

I hope you continue with the project.

https://ldjam.com/events/ludum-dare/41/witchs-escape
NORRIMO
01. May 2018 · 15:34 UTC
Memory and Dementia. Well, a sad ironie of life. :o
Interesting combination and the writing is good. I got the game over 'good ending'.
I will try it again because I have this feeling that something is wrong there. :D
Houruck
04. May 2018 · 22:06 UTC
I had to check it out after I saw your screen-shake post, you maniac. :)
Random Thoughts
05. May 2018 · 11:02 UTC
@Houruck Me too! Although was a bit disappointed that it wasn't in the game the writing more than made up for it :)
🎤 Tommislav
06. May 2018 · 20:54 UTC
@Houruck @Random Thoughts, sorry for letting your down. That screen shake effect was really cool, and I spent too much time during the compo to make it work. But in the end I couldn't find any valid use for it. But I guess the biggest issue was the lack of time. I'm really hoping I can put it to use in another project soon =)
And thanks for playing!!
differentname
09. May 2018 · 22:44 UTC
Very sad and touching story. Kind of an unreliable narrator makes me wonder what really happened in my ending. Very good mix of games.
rjhelms
10. May 2018 · 02:45 UTC
Ah, this takes me back to writing console text games way back in the day.

This was phenomenal for building a mood, and like @differentname mentioned, the unreliable narrator was very powerful. Great job.
Random-storykeeper
15. May 2018 · 19:47 UTC
This was pretty intriguing, and the text adventure portion of the game was a great format for combining these two genres. I was trying so hard to memorize the card orders for the memory part that I didn't pay enough attention to the story :rofl: but I got the sad ending where I died in the forest with my cat, so I guess if there's one way to go, it would be just that. Overall, I enjoyed it but perhaps I will pay more attention to the actual story next time lol.