Last Man Driving by Rewzu

[raw]
made by Rewzu for LD 41 (COMPO)

Images:

1.png

​About:

Last Man Driving is a Compo game made for Ludum Dare 41.

It is a combination of two genres: Battle-Royale and Racing. Every round 10 players (9 AI) are spawned and only one can be the winner. AI will attack you and other AI's if it has weapon and ammunition. Otherwise it will flee. When there is only you and one AI left, red pole will tell you the position of the AI. There are fixed places where guns, ammunition and repair kits can spawn. Every weapon has a small aim assist. Type of gun and ammunition that spawns is random. Ammunition and repair kits respawn after some time. Trees and rocks are generated in random places every round. Icons on the left notify you about amount of your ammunition for each weapon. Icons on the right notify you about players that are alive, your kills and if "Weapon swap" is enabled.

How to play:

  • Pick up an weapon from the ground. (RED - Rocket launcher, BLUE - Heavy cannon, YELLOW - Machine gun)
  • Pick up some ammunition for your weapon. (RED for Rocket launcher, BLUE for Heavy cannon, YELLOW for Machine gun)
  • If you want to change your weapon: enable "Weapon swap" (SPACE) and drive through an weapon on the ground.
  • Every weapon has a small aim assist, so it's not necessary to directly face the enemy.
  • Destroy other cars or wait until they will destroy each other.
  • If you get damaged pick up repair kit. (GREEN)
  • Win the game and be proud of yourself!

Default controls:

  • Arrows/WASD - Steering
  • Left Ctrl/Left Mouse Button - Fire
  • Space - Enable/Disable swapping weapons
  • Enter - Restart game (works only after win/lose)

Note:

  • I will improve the game in the future. (bug fixes, better AI, better audio, better UI, better graphics, recovery system, more vehicles, more weapons, more maps, maybe multiplayer)

Have fun! :star::star::star::star::star:

Ratings

Overall 353th 3.37⭐ 25🧑‍⚖️
Fun 219th 3.5⭐ 25🧑‍⚖️
Innovation 573th 2.87⭐ 25🧑‍⚖️
Theme 527th 3.174⭐ 25🧑‍⚖️
Graphics 380th 3.174⭐ 25🧑‍⚖️
Audio 493th 2.19⭐ 23🧑‍⚖️
Humor 338th 2.667⭐ 20🧑‍⚖️
Mood 596th 2.441⭐ 19🧑‍⚖️
Given 21🗳️ 13🗨️

Feedback

Krystof Klestil
23. Apr 2018 · 10:13 UTC
Got it!!!
![Screen Shot 2018-04-23 at 12.11.50.png](///raw/f06/31/z/1148f.png)
Had fun trying out all the aspects of the game, I'm surprised a car based battle royale hasn't been done yet, what a genre!
Raiponz
26. Apr 2018 · 18:15 UTC
Nice idea ! and surprisly the car is controlable. realy fun to play. good job
helpcomputer
26. Apr 2018 · 18:16 UTC
Pretty cool! The art style works well and the cars feel nice to control. Well done!
Alex13
26. Apr 2018 · 18:16 UTC
Lol , I remembered a game of my childhood like this . Your game nice
sh1rogane
26. Apr 2018 · 18:19 UTC
Impressive and solid game. All that it is missing is multiplayer and sounds. It was fun and the AI was capable. The rocket launcher maybe was a bit strong.
Ryan Michaels
26. Apr 2018 · 18:22 UTC
This was pretty good. The driving was nice and smooth. I could have appreciated a map and more delineation between the weapons so I know what weapon/ammo I was picking up and using. I ended up placing 3rd after falling of a cliff looking for the other cars! fun!
Budaniel
26. Apr 2018 · 18:36 UTC
It took me a while to figure out why I couldn't shoot (answer: I'm a dummy and didn't notice the differences between the weapons, their ammo, and their corresponding colors), but once I was able to fight back, it was a surprisingly fun game. I'm not a battle royale fan, by any means. This game, though, with its short, fast, small matches and quick restart made it fun to keep trying. Also, the control was just slippery enough that I felt like I wasn't always 100% responsible by my fails without feeling cheated by the game or the physics. That's something Nintendo's always been great at, and is a really tough balancing point to hit, so good work there.

My main suggestion would have been to color code the weapon icons in some way to match their colors in the field. Good work!
JanGamesDev
27. Apr 2018 · 01:46 UTC
Nice game, with better AI or multiplayer it could be a ton of fun.
Apace
02. May 2018 · 08:30 UTC
Took several tries for me to win, but eventually I did!
Really nice work on the game. :) The car driving worked better than I expected and the game was really fun to play.
I liked the simple graphics and the sound effects a lot!
Colthor
03. May 2018 · 16:37 UTC
Great work!
On the web build, the sound seemed very quiet on my machine (barely audible at 100% volume), and the edges were cropped off until I toggled fullscreen (initially I was confused at the lack of a HUD, but there it was after all :) ). You can set up the screen size on its itch.io page.
But I had fun, and it ran astonishingly smoothly on integrated graphics.
tulipekoni
03. May 2018 · 16:53 UTC
Impressive! Very solid combo entry in my opinion. I have to agree with everyone else here: The controls were a bit confusing. It took a few minutes to actually figure out all the mechanics. As an AI lover myself I really liked how good the AI actually was!

Good Job!
Mau
03. May 2018 · 21:07 UTC
Good game, the volume is very low on the sounds.
masterkrepta
04. May 2018 · 00:19 UTC
The AI was really impressive for game jam, the enemy cars seemed to be dodging me fairly well.
Sharks
04. May 2018 · 00:53 UTC
I can't wait to play!
Sharks
04. May 2018 · 00:59 UTC
Imnot that good :/![Screen Shot 2018-05-03 at 8.57.40 PM.png](///raw/bc4/d/z/149de.png)
Kciwsolb
04. May 2018 · 01:18 UTC
My favorite weapon was my car. I enjoyed pushing the AI off the cliff. :p
jackrugile
04. May 2018 · 04:31 UTC
Well done! This was a lot of fun and the world felt really immersive and large. I love the particle effects on the guns, ammo, and car explosions.

Just a few critiques:
- The sound effects and lack of music didn't seem to match the pace of the game. I felt really pumped when playing, but the audio didn't reflect that.
- The aiming was a little tough. I would love it if the crosshair was locked to your mouse position and you could control the car independently.
- Each time I played, it seemed like about half of the cars would end up stuck to the side of the house, and wouldn't fire back at me. Not sure if this is a bug or not. If so, I was playing on the web version, if that matters.

Overall I had a blast playing, nice work!
LeviDSmith
11. May 2018 · 05:44 UTC
Gameplay reminded me of the old Twisted Metal games, that I really enjoyed playing years ago. Seems like rocket launcher is the best choice, since it's a one hit kill, however it can be hard to hit with it. I was a little disappointed when I drove off the world and it was an instant game over. I also wish that picking up weapons also increased the ammo count. The enemy intelligence seemed to be really well done for the most part, but I did see some cars get stuck at times.