KINAMI by SiENcE

[raw]
made by SiENcE for LD34 (JAM)
KINAMI is a combination of Simon says and synthetic ambient sounds.

How to play?
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* Wait for the countdown.
* Watch each sequence of blinking christmas balls on the Kinami tree .
* Repeat each sequence by clicking on the christmas balls in the right order.
* Repeat until you win the game.

If you fail, the game will start again.

Hint: If you have MacOSX or Linux, you need to get the Love package and install the Love2d 0.9.2 [ love2d.org ] runtime.

The Web-GL port is now ready. Might have some bugs. Best is to play the offline version.

Authors notes
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The game was originally intended to be played with a Midi Keyboard, so it can also be played by blind people.
But due to the lack of Midi devices out there, to rate the game, I made an mouse interface.

All sounds are recorded by myself with an MT-32 synthesizer and a Rockband Midi Keyboard.
https://en.wikipedia.org/wiki/Roland_MT-32

Credits
-------
Gameidea & Coding
@crank_gaming

Sounds:
@crank_gaming and a MT-32 + Rockband Midi Keyboard

Graphic:
@marcopedrana

Made with Löve | Love2D

Ratings

Coolness 56% 3
Overall(Jam) 3.33 508
Audio(Jam) 4.08 50
Fun(Jam) 2.69 868
Graphics(Jam) 3.39 550
Humor(Jam) 1.69 844
Innovation(Jam) 2.26 984
Mood(Jam) 3.72 164
Theme(Jam) 2.27 1074

Feedback

josefnpat
15. Dec 2015 · 04:08 UTC
Very nice job man! I wish there was a little more feedback when you get something wrong, but still; solid!
fluidvolt
15. Dec 2015 · 04:27 UTC
Ahh. This feels good. I love the simplicity and the plucked string sound. Only suggestion is that when the game starts, the countdown string sound gets cut off abruptly and breaks the flow a tiny bit. I'm nitpicking. :) Good job on this, and reading that it will be playable by blind people is very cool!
marcolomeo
15. Dec 2015 · 11:36 UTC
I love the audio!
Me too I think that a bit more feedback on errors would be cool, the graphics are... meh. :D
marcolomeo
15. Dec 2015 · 11:36 UTC
But I like the color theme on fonts and background, it's so lovely a choice.
Rocketship
16. Dec 2015 · 17:49 UTC
Not sure if I'm doing something wrong but every time I press the second bell in the first level, the game just gets stuck with the bell lighted up and nothing happens. Is there some long wait until the third lights up or am I doing something wrong?
Karai17
16. Dec 2015 · 22:21 UTC
Great job :)
🎤 SiENcE
16. Dec 2015 · 22:47 UTC
@Rocketship You may missed the first turn, where only one ball lights up? The game waits, until you select the number of balls that where show in this turn.

To test if you have selected the right number of balls, just press another ball...until the game resets, because you selected a wrong ball or had a wrong order.

I hope this helps.
🎤 SiENcE
16. Dec 2015 · 22:51 UTC
@Rocketship The game has 10 turns. You need to select all highlighted balls in every turn in the right order.
Rob_Haines
17. Dec 2015 · 00:08 UTC
I really enjoy the audio & artwork on this piece; it's very relaxing & ambient. Unfortunately this relaxed feel is rather undercut by the countdown & zero-tolerance for player mistakes. I'd maybe recommend letting the player make mistakes & try again, to relax & enjoy the gorgeous sounds & ethereal art rather than stressing about clicking on the wrong thing ;)
crucknuk
17. Dec 2015 · 00:23 UTC
An easy and quite basic gameplay but still good audio and graphics :) I really liked the different designs of christmas balls.

Good job !
sugarbyte
17. Dec 2015 · 01:03 UTC
This is wonderful! I find the art a difficult to visually read (it's quite dark and desaturated), but I love the idea. The audio is great, and it is really relaxing and fun. And I love löve :)
inbetweengames
17. Dec 2015 · 19:29 UTC
Veeeery soothing, moody audio-visual experience. Like it. Thanks :)
Windmill Games
17. Dec 2015 · 22:58 UTC
This is a great example of a simple concept executed extremely well! Love the look and sound a ton, great entry! :)
Rocketship
18. Dec 2015 · 15:47 UTC
Alright so it was me being a dumbass the first time I tried! Loved the audio in this game, very soothing and calm feeling. I would've wished a bit more than just the sound, maybe some small visual ques or something.
🎤 SiENcE
18. Dec 2015 · 23:48 UTC
@Rocketship Thanks for your kind words :). I wished that too. But i only had 8 hours, due to family things.
publicidadeba
23. Dec 2015 · 03:09 UTC
Solid entry and felt really good. You accomplished to squeeze a whole bunch of mood into few assets. Good Job! 5/5 for mood!
nassi
27. Dec 2015 · 14:49 UTC
Ran this using LÖVE 0.10.0. Had to change the "button == "l"" comparisons in love.mousereleased to "button == 1" to get it to work.

Simple game. Too bad the ambient aesthetic is sometimes abruptly cut off by the countdown and misstakes etc. Don't know if I like or dislike the fact that the balls are spread out. Seems to make the sequence easier to remember.