TUNAPADTWA by ROBOWARRIOR1982
" A long time ago in the Inca village of Tunapadtwa,
the recent seism have destroyed part of the houses, the place is missing.
Many of them are lacking space.
Find gold, rebuild a part of the village! "
Initially planned for the mode COMPO for lack of time I post in JAM mode.
SOFTWARE USED :
PAINT.NET, FIRE_ALPACA, AUDACITY, MUSIC MAKER JAM.
ENGINE :
GAME MAKER STUDIO 1.4
FONT :
Source Dafonts : Foo par Typodermic Fonts.
GRAPHICS,CODE AND MUSIC BY ROBOWARRIOR.
CONTROL:
Use a gamepad preferably.
GAMEPAD: Stick to move (A) to jump, (B) to shoot and interact (and pull rocks).
KEYBOARD: WASD to move, (K) to jump , (L) to shoot and interact (and pull rocks).
Thanks for playing !!!
Minor update "GOD INTI" protect you : - The enemy damage makes you lose a life and do not start again at the checkpoint as before. - Fall into the void makes you lose a life and start over at the last checkpoint as before. - When you lose all your lives you start again in the village with 3 lives, the god "INTI" steal all your gold but your progress is saved. - You can buy up to 4 lives from the village merchant.
| Windows | https://robowarrior.itch.io/tunapadtwa |
| HTML5 (web) | https://www.newgrounds.com/portal/view/715457 |
| Original URL | https://ldjam.com/events/ludum-dare/42/tunapadtwa |
Ratings
| Overall | 769th | 3.225⭐ | 42🧑⚖️ |
| Fun | 1026th | 2.75⭐ | 42🧑⚖️ |
| Innovation | 1161th | 2.45⭐ | 42🧑⚖️ |
| Theme | 1164th | 2.513⭐ | 42🧑⚖️ |
| Graphics | 410th | 3.7⭐ | 42🧑⚖️ |
| Audio | 438th | 3.175⭐ | 42🧑⚖️ |
| Humor | 707th | 2.372⭐ | 41🧑⚖️ |
| Mood | 556th | 3.167⭐ | 41🧑⚖️ |
| Given | 32🗳️ | 35🗨️ |
Thanks for your feedback!
But I got stuck for a while with the controls : it took me a while to realise that I had to keep pressing k for a while to start. Also, don't manage to go past the first monster...
The background music is pretty nice, I liked it. Some of the sounds were a bit annoying to me, maybe their volume was to high. For example: I went to the left and entered that temple, once the ceiling started coming down the sound was really loud.
The boss thingy in the temple was a pretty rough fight, once you get hit you get sent to the Checkpoint but the whole map resets and I guess the bosses health as well. I had to defeat him by blocking his path with the stone blocks, stand outside of his agro range and just spam the attack. This is actually how I killed all the other creatures as well. Stand outside the agro range and just stone them.
I fell down, a lot, off of the platforms. I knew the area I was standing on was larger but the way it looked, it went against my nature to "try to push my luck" by getting to the edge of it before jumping.
I couldn't get to build up all the houses, I think the most I've built were 5 houses. If there was something special happening at the end I've missed it :(..
Thanks for your feedback !
Also, if you go the left pick up the 3 coins, go back to the village, back out again the 3 coins spawn back.
I might do that to get enough coins to fight the final boss to see what happens :smile: I'll do that a bit later and come back.
But all in all it's a great submission, thank you!
Good Job!
There's a lot of content for a small game like this and it's a great thing.
The presentation is very charming. The artstyle, the music and the llamas (those are llamas, right?) make the game relaxing to play.
I would suggest maybe making it possible to attack enemies while running, because now it seems you can only do one or the other at a time. But otherwise great job on your game!